allow binding uniform at set
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@@ -114,7 +114,7 @@ void gnCommandDrawIndexedFn(gnCommandBufferHandle buffer, gnIndexType type, int
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];
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}
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void gnCommandBindUniformFn(gnCommandBufferHandle buffer, gnUniform uniform) {
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void gnCommandBindUniformFn(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set) {
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id<MTLRenderCommandEncoder> encoder = (id<MTLRenderCommandEncoder>)buffer->commandBuffer->encoder;
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if (uniform->uniform->type == GN_UNIFORM_BUFFER_DESCRIPTOR) {
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gnBufferUniformInfo info = *(gnBufferUniformInfo*)uniform->uniform->data;
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