move device functions over to loader
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@@ -1,5 +1,6 @@
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#pragma once
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#include "loader/src/gryphn_instance_functions.h"
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#include "core/src/gryphn_rendering_api.h"
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#include "loader/src/gryphn_device_functions.h"
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gnInstanceFunctions loadVulkanFunctions(gnRenderingAPI api);
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gnInstanceFunctions loadVulkanInstanceFunctions();
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gnDeviceFunctions loadVulkanDeviceFunctions();
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