finish new loader structure for vulkan

This commit is contained in:
Gregory Wells
2025-06-24 14:43:59 -04:00
parent 4ec3d62146
commit 8cc44c709e
40 changed files with 178 additions and 93 deletions

View File

@@ -1,5 +1,5 @@
#include <gryphn_platform_functions.h>
#include "gryphn_shader_module.h"
#include "output_device/gryphn_output_device.h"
gnReturnCode gnCreateShaderModule(gnShaderModuleHandle* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo shaderModuleInfo) {
*module = malloc(sizeof(struct gnShaderModule_t));