finish new loader structure for vulkan

This commit is contained in:
Gregory Wells
2025-06-24 14:43:59 -04:00
parent 4ec3d62146
commit 8cc44c709e
40 changed files with 178 additions and 93 deletions

View File

@@ -3,7 +3,7 @@
#include "utils/math/gryphn_vec2.h"
#include "gryphn_handles.h"
typedef struct gnRenderPassInfo_t {
typedef struct gnRenderPassInfo {
gnRenderPassDescriptorHandle renderPassDescriptor;
gnFramebuffer framebuffer;
gnUInt2 offset;

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@@ -1,5 +1,5 @@
#include "gryphn_render_pass_descriptor.h"
#include "gryphn_platform_functions.h"
#include "output_device/gryphn_output_device.h"
gnReturnCode gnCreateRenderPassDescriptor(gnRenderPassDescriptorHandle* renderPass, gnOutputDeviceHandle device, gnRenderPassDescriptorInfo info) {
*renderPass = malloc(sizeof(struct gnRenderPassDescriptor_t));