finish new loader structure for vulkan
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@@ -1,5 +1,6 @@
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#include "gryphn_framebuffer.h"
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#include "gryphn_platform_functions.h"
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#include "stdlib.h"
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#include "output_device/gryphn_output_device.h"
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gnReturnCode gnCreateFramebuffer(gnFramebuffer* framebuffer, gnOutputDeviceHandle device, gnFramebufferInfo framebufferInfo) {
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*framebuffer = malloc(sizeof(struct gnFramebuffer_t));
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