create buffers with VMA
This commit is contained in:
@@ -14,6 +14,8 @@ find_package(Vulkan REQUIRED)
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add_library(GryphnVulkanImpl STATIC ${SOURCE_FILES} ${METAL_FILES} ${LOADER_FILES} depends/memory_allocator/vk_mem_alloc.cpp)
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add_library(GryphnVulkanImpl STATIC ${SOURCE_FILES} ${METAL_FILES} ${LOADER_FILES} depends/memory_allocator/vk_mem_alloc.cpp)
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target_link_libraries(GryphnVulkanImpl ${Vulkan_LIBRARY})
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target_link_libraries(GryphnVulkanImpl ${Vulkan_LIBRARY})
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target_compile_options(GryphnVulkanImpl PRIVATE -Wno-nullability-completeness)
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target_include_directories(GryphnVulkanImpl PUBLIC
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target_include_directories(GryphnVulkanImpl PUBLIC
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${Vulkan_INCLUDE_DIRS}
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${Vulkan_INCLUDE_DIRS}
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${CMAKE_CURRENT_SOURCE_DIR}/src/
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${CMAKE_CURRENT_SOURCE_DIR}/src/
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@@ -37,7 +37,7 @@ gnDeviceFunctions loadVulkanDeviceFunctions(void) {
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._gnCreateBuffer = createBuffer,
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._gnCreateBuffer = createBuffer,
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._gnBufferData = vulkanBufferData,
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._gnBufferData = vulkanBufferData,
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._gnBufferSubData = vulkanBufferSubData,
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._gnBufferSubData = vulkanBufferSubData,
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._gnMapBuffer = mapBuffer,
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._gnMapBuffer = vulkanMapBuffer,
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._gnDestroyBuffer = destroyBuffer,
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._gnDestroyBuffer = destroyBuffer,
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._gnCreateUniformPool = createUniformPool,
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._gnCreateUniformPool = createUniformPool,
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@@ -7,57 +7,13 @@
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VkBufferUsageFlags vkGryphnBufferType(gnBufferType type) {
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VkBufferUsageFlags vkGryphnBufferType(gnBufferType type) {
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VkBufferUsageFlags usageFlags = 0;
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VkBufferUsageFlags usageFlags = 0;
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switch (type) {
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if ((type & GN_VERTEX_BUFFER) == GN_VERTEX_BUFFER) usageFlags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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case GN_VERTEX_BUFFER: usageFlags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; break;
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if ((type & GN_INDEX_BUFFER) == GN_INDEX_BUFFER) usageFlags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
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case GN_INDEX_BUFFER: usageFlags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT; break;
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if ((type & GN_UNIFORM_BUFFER) == GN_UNIFORM_BUFFER) usageFlags |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
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case GN_UNIFORM_BUFFER: usageFlags |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; break;
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if ((type & GN_STORAGE_BUFFER) == GN_STORAGE_BUFFER) usageFlags |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
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case GN_STORAGE_BUFFER: usageFlags |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; break;
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}
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return usageFlags;
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return usageFlags;
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}
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}
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uint32_t VkMemoryIndex(VkPhysicalDevice device, uint32_t memoryType, VkMemoryPropertyFlags flags, gnBool* foundMemory) {
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VkPhysicalDeviceMemoryProperties memoryProperties;
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vkGetPhysicalDeviceMemoryProperties(device, &memoryProperties);
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for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++) {
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if ((memoryType & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & flags) == flags) {
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*foundMemory = GN_TRUE;
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return i;
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}
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} // this whole thing was adapted from vulkan-tutorial.com
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return 0;
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}
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gnReturnCode VkCreateBuffer(
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VkGryphnBuffer* buffer, size_t size, gnDevice device,
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VkMemoryPropertyFlags flags, VkBufferUsageFlags usage
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) {
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VkBufferCreateInfo bufferInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.size = size,
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.usage = usage,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE
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};
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VkResult created_buffer = vkCreateBuffer(device->outputDevice->device, &bufferInfo, NULL, &buffer->buffer);
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if (created_buffer != VK_SUCCESS)
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return VkResultToGnReturnCode(created_buffer);
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VkMemoryRequirements bufferRequirements;
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vkGetBufferMemoryRequirements(device->outputDevice->device, buffer->buffer, &bufferRequirements);
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gnBool foundMemory = GN_FALSE;
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VkMemoryAllocateInfo memoryAllocateInfo = {
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.allocationSize = bufferRequirements.size,
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.memoryTypeIndex = VkMemoryIndex(device->outputDevice->physicalDevice, bufferRequirements.memoryTypeBits, flags, &foundMemory)
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};
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if (!foundMemory) return GN_FAILED_TO_ALLOCATE_MEMORY;
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VkResult memoryFound = vkAllocateMemory(device->outputDevice->device, &memoryAllocateInfo, NULL, &buffer->memory);
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if (memoryFound == VK_SUCCESS) vkBindBufferMemory(device->outputDevice->device, buffer->buffer, buffer->memory, 0);
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return VkResultToGnReturnCode(memoryFound);
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}
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void VkCopyBuffer(gnDevice device, VkBuffer source, VkBuffer destination, VkBufferCopy copy) {
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void VkCopyBuffer(gnDevice device, VkBuffer source, VkBuffer destination, VkBufferCopy copy) {
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VkCommandBuffer transferBuffer = gnBeginVulkanTransferOperation(device);
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VkCommandBuffer transferBuffer = gnBeginVulkanTransferOperation(device);
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vkCmdCopyBuffer(transferBuffer, source, destination, 1, ©);
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vkCmdCopyBuffer(transferBuffer, source, destination, 1, ©);
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@@ -68,19 +24,41 @@ gnReturnCode createBuffer(gnBufferHandle buffer, gnOutputDeviceHandle device, gn
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buffer->buffer = malloc(sizeof(struct gnPlatformBuffer_t));
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buffer->buffer = malloc(sizeof(struct gnPlatformBuffer_t));
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buffer->buffer->useStagingBuffer = (info.usage == GN_STATIC_DRAW);
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buffer->buffer->useStagingBuffer = (info.usage == GN_STATIC_DRAW);
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if (info.usage == GN_STATIC_DRAW) {
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if (info.usage == GN_STATIC_DRAW) {
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return VkCreateBuffer(
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VkBufferCreateInfo bufferCreateInfo = {
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&buffer->buffer->buffer,
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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info.size, device,
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.pNext = NULL,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.flags = 0,
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vkGryphnBufferType(info.type) | VK_BUFFER_USAGE_TRANSFER_DST_BIT
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.queueFamilyIndexCount = 0,
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);
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.size = info.size,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.usage = vkGryphnBufferType(info.type) | VK_BUFFER_USAGE_TRANSFER_DST_BIT
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};
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VmaAllocationCreateInfo bufferAllocationInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO,
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.flags = 0,
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.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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};
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return VkResultToGnReturnCode(vmaCreateBuffer(device->outputDevice->allocator, &bufferCreateInfo, &bufferAllocationInfo, &buffer->buffer->buffer.buffer, &buffer->buffer->buffer.allocation, NULL));
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} else {
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} else {
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return VkCreateBuffer(
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VkBufferCreateInfo bufferCreateInfo = {
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&buffer->buffer->buffer,
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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info.size, device,
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.pNext = NULL,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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.flags = 0,
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vkGryphnBufferType(info.type)
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.queueFamilyIndexCount = 0,
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);
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.size = info.size,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.usage = vkGryphnBufferType(info.type)
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};
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VmaAllocationCreateInfo bufferAllocationInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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};
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return VkResultToGnReturnCode(vmaCreateBuffer(device->outputDevice->allocator, &bufferCreateInfo, &bufferAllocationInfo, &buffer->buffer->buffer.buffer, &buffer->buffer->buffer.allocation, NULL));
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}
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}
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return GN_SUCCESS;
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return GN_SUCCESS;
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@@ -95,9 +73,9 @@ void vulkanBufferSubData(gnBufferHandle buffer, size_t offset, size_t dataSize,
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VkDeviceSize sizeLeft = dataSize;
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VkDeviceSize sizeLeft = dataSize;
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while (sizeLeft > 0) {
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while (sizeLeft > 0) {
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VkDeviceSize chunkSize = (buffer->device->outputDevice->stagingBufferSize < sizeLeft) ? buffer->device->outputDevice->stagingBufferSize : sizeLeft;
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VkDeviceSize chunkSize = (buffer->device->outputDevice->stagingBufferSize < sizeLeft) ? buffer->device->outputDevice->stagingBufferSize : sizeLeft;
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vkMapMemory(buffer->device->outputDevice->device, stagingBuffer->memory, 0, chunkSize, 0, &bufferData);
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vulkanMapBufferInternal(buffer->device, *stagingBuffer, &bufferData);
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memcpy(bufferData, (char*)data + (dataSize - sizeLeft), chunkSize);
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memcpy(bufferData, (char*)data + (dataSize - sizeLeft), chunkSize);
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vkUnmapMemory(buffer->device->outputDevice->device, stagingBuffer->memory);
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vulkanUnmapBufferInternal(buffer->device, *stagingBuffer);
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VkBufferCopy copyRegion = {
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VkBufferCopy copyRegion = {
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.srcOffset = 0,
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.srcOffset = 0,
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@@ -108,24 +86,35 @@ void vulkanBufferSubData(gnBufferHandle buffer, size_t offset, size_t dataSize,
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sizeLeft -= chunkSize;
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sizeLeft -= chunkSize;
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}
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}
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} else {
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} else {
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vkMapMemory(buffer->device->outputDevice->device, buffer->buffer->buffer.memory, 0, dataSize, 0, &bufferData);
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bufferData = vulkanMapBuffer(buffer);
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memcpy((char*)bufferData + offset, data, dataSize);
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memcpy((char*)bufferData + offset, data, dataSize);
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vkUnmapMemory(buffer->device->outputDevice->device, buffer->buffer->buffer.memory);
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vulkanUnmapBuffer(buffer);
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}
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}
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}
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}
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void* mapBuffer(gnBufferHandle buffer) {
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void vulkanMapBufferInternal(gnDevice device, VkGryphnBuffer buffer, void* data) {
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vmaMapMemory(device->outputDevice->allocator, buffer.allocation, data);
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}
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void vulkanUnmapBufferInternal(gnDevice device, VkGryphnBuffer buffer) {
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vmaUnmapMemory(device->outputDevice->allocator, buffer.allocation);
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}
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void* vulkanMapBuffer(gnBufferHandle buffer) {
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void* data;
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void* data;
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vkMapMemory(buffer->device->outputDevice->device, buffer->buffer->buffer.memory, 0, buffer->info.size, 0, &data);
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vulkanMapBufferInternal(buffer->device, buffer->buffer->buffer, &data);
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return data;
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return data;
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}
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}
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void gnDestroyVulkanBuffer(VkGryphnBuffer* buffer, VkDevice device) {
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void vulkanUnmapBuffer(gnBufferHandle buffer) {
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vkDestroyBuffer(device, buffer->buffer, NULL);
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vulkanUnmapBufferInternal(buffer->device, buffer->buffer->buffer);
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vkFreeMemory(device, buffer->memory, NULL);
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}
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void gnDestroyVulkanBuffer(VkGryphnBuffer* buffer, gnDevice device) {
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vmaDestroyBuffer(device->outputDevice->allocator, buffer->buffer, buffer->allocation);
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}
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}
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void destroyBuffer(gnBufferHandle buffer) {
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void destroyBuffer(gnBufferHandle buffer) {
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// if (buffer->buffer->useStagingBuffer == gnTrue) gnDestroyVulkanBuffer(&buffer->buffer->stagingBuffer, buffer->device->outputDevice->device);
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gnDestroyVulkanBuffer(&buffer->buffer->buffer, buffer->device);
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gnDestroyVulkanBuffer(&buffer->buffer->buffer, buffer->device->outputDevice->device);
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free(buffer->buffer);
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free(buffer->buffer);
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}
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}
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@@ -2,27 +2,32 @@
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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#include "utils/gryphn_bool.h"
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#include "utils/gryphn_bool.h"
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#include <buffers/gryphn_buffer.h>
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#include <buffers/gryphn_buffer.h>
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#include <memory_allocator/vk_mem_alloc.h>
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typedef struct VkGryphnBuffer {
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typedef struct VkGryphnBuffer {
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VkBuffer buffer;
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VkBuffer buffer;
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VkDeviceMemory memory;
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VmaAllocation allocation;
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} VkGryphnBuffer;
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} VkGryphnBuffer;
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void gnDestroyVulkanBuffer(VkGryphnBuffer* buffer, VkDevice device);
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struct gnPlatformBuffer_t {
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struct gnPlatformBuffer_t {
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VkGryphnBuffer buffer;
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VkGryphnBuffer buffer;
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gnBool useStagingBuffer;
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gnBool useStagingBuffer;
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};
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};
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gnReturnCode VkCreateBuffer(
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// gnReturnCode VkCreateBuffer(
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VkGryphnBuffer* buffer, size_t size, gnDevice device,
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// VkGryphnBuffer* buffer, size_t size, gnDevice device,
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VkMemoryPropertyFlags flags, VkBufferUsageFlags usage
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// VkMemoryPropertyFlags flags, VkBufferUsageFlags usage
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);
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// );
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void gnDestroyVulkanBuffer(VkGryphnBuffer* buffer, VkDevice device);
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// void gnDestroyVulkanBuffer(VkGryphnBuffer* buffer, gnDevice device);
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uint32_t VkMemoryIndex(VkPhysicalDevice device, uint32_t memoryType, VkMemoryPropertyFlags flags, gnBool* foundMemory);
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// uint32_t VkMemoryIndex(VkPhysicalDevice device, uint32_t memoryType, VkMemoryPropertyFlags flags, gnBool* foundMemory);
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gnReturnCode createBuffer(gnBufferHandle buffer, gnOutputDeviceHandle device, gnBufferInfo info);
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gnReturnCode createBuffer(gnBufferHandle buffer, gnOutputDeviceHandle device, gnBufferInfo info);
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void vulkanBufferData(gnBufferHandle buffer, size_t dataSize, void* data);
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void vulkanBufferData(gnBufferHandle buffer, size_t dataSize, void* data);
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void vulkanBufferSubData(gnBufferHandle buffer, size_t offset, size_t dataSize, void* data);
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void vulkanBufferSubData(gnBufferHandle buffer, size_t offset, size_t dataSize, void* data);
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void* mapBuffer(gnBufferHandle buffer);
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void vulkanMapBufferInternal(gnDevice device, VkGryphnBuffer buffer, void* data);
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void vulkanUnmapBufferInternal(gnDevice device, VkGryphnBuffer buffer);
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void* vulkanMapBuffer(gnBufferHandle buffer);
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void vulkanUnmapBuffer(gnBufferHandle buffer);
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void destroyBuffer(gnBufferHandle buffer);
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void destroyBuffer(gnBufferHandle buffer);
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@@ -4,6 +4,7 @@
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#include "vulkan_device_extensions.h"
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#include "vulkan_device_extensions.h"
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#include "instance/gryphn_instance.h"
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#include "instance/gryphn_instance.h"
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#include "commands/command_buffer/vulkan_command_buffer.h"
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#include "commands/command_buffer/vulkan_command_buffer.h"
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#include "instance/vulkan_instance.h"
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#include "vulkan_result_converter.h"
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#include "vulkan_result_converter.h"
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#include "string.h"
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#include "string.h"
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@@ -95,15 +96,34 @@ gnReturnCode createVulkanOutputDevice(gnInstanceHandle instance, gnOutputDeviceH
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VkResult fence_result = vkCreateFence(device->outputDevice->device, &fenceInfo, NULL, &device->outputDevice->barrierFence);
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VkResult fence_result = vkCreateFence(device->outputDevice->device, &fenceInfo, NULL, &device->outputDevice->barrierFence);
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if (fence_result != VK_SUCCESS) VkResultToGnReturnCode(fence_result);
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if (fence_result != VK_SUCCESS) VkResultToGnReturnCode(fence_result);
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VmaAllocatorCreateInfo allocatorCreateInfo = {
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.device = device->outputDevice->device,
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.physicalDevice = device->outputDevice->physicalDevice,
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.instance = instance->instance->vk_instance,
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};
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if (vmaCreateAllocator(&allocatorCreateInfo, &device->outputDevice->allocator) != VK_SUCCESS)
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return GN_FAILED_CREATE_ALLOCATOR;
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// create the massive staging buffer
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// create the massive staging buffer
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device->outputDevice->stagingBufferSize = 128 * 1024 * 1024;
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device->outputDevice->stagingBufferSize = 128 * 1024 * 1024;
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gnReturnCode code = VkCreateBuffer(
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&device->outputDevice->stagingBuffer,
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VkBufferCreateInfo bufferCreateInfo = {
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device->outputDevice->stagingBufferSize, device,
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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.pNext = NULL,
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT
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.flags = 0,
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);
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.queueFamilyIndexCount = 0,
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return code; // lowkey is a hack
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.size = device->outputDevice->stagingBufferSize,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT
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};
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VmaAllocationCreateInfo bufferAllocationInfo = {
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.usage = VMA_MEMORY_USAGE_CPU_ONLY,
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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};
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return VkResultToGnReturnCode(vmaCreateBuffer(device->outputDevice->allocator, &bufferCreateInfo, &bufferAllocationInfo, &device->outputDevice->stagingBuffer.buffer, &device->outputDevice->stagingBuffer.allocation, NULL)); // lowkey is a hack
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}
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}
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void waitForDevice(const gnOutputDeviceHandle device) {
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void waitForDevice(const gnOutputDeviceHandle device) {
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@@ -112,9 +132,10 @@ void waitForDevice(const gnOutputDeviceHandle device) {
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void destroyVulkanOutputDevice(gnOutputDeviceHandle device) {
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void destroyVulkanOutputDevice(gnOutputDeviceHandle device) {
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vkDestroyFence(device->outputDevice->device, device->outputDevice->barrierFence, NULL);
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vkDestroyFence(device->outputDevice->device, device->outputDevice->barrierFence, NULL);
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gnDestroyVulkanBuffer(&device->outputDevice->stagingBuffer, device->outputDevice->device);
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vmaDestroyBuffer(device->outputDevice->allocator, device->outputDevice->stagingBuffer.buffer, device->outputDevice->stagingBuffer.allocation);
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vkDestroyCommandPool(device->outputDevice->device, device->outputDevice->transferCommandPool, NULL);
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vkDestroyCommandPool(device->outputDevice->device, device->outputDevice->transferCommandPool, NULL);
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vkDestroyDevice(device->outputDevice->device, NULL);
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vkDestroyDevice(device->outputDevice->device, NULL);
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vmaDestroyAllocator(device->outputDevice->allocator);
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free(device->outputDevice);
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free(device->outputDevice);
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}
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}
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||||||
|
@@ -3,6 +3,7 @@
|
|||||||
#include <output_device/gryphn_output_device.h>
|
#include <output_device/gryphn_output_device.h>
|
||||||
#include "buffers/vulkan_buffer.h"
|
#include "buffers/vulkan_buffer.h"
|
||||||
#include "vulkan_physical_device.h"
|
#include "vulkan_physical_device.h"
|
||||||
|
#include <memory_allocator/vk_mem_alloc.h>
|
||||||
|
|
||||||
typedef struct vulkanQueue {
|
typedef struct vulkanQueue {
|
||||||
VkQueue queue;
|
VkQueue queue;
|
||||||
@@ -24,6 +25,8 @@ typedef struct gnPlatformOutputDevice_t {
|
|||||||
|
|
||||||
VkFence barrierFence;
|
VkFence barrierFence;
|
||||||
gnBool enabledOversizedDescriptorPools;
|
gnBool enabledOversizedDescriptorPools;
|
||||||
|
|
||||||
|
VmaAllocator allocator;
|
||||||
} gnPlatformOutputDevice;
|
} gnPlatformOutputDevice;
|
||||||
|
|
||||||
VkCommandBuffer gnBeginVulkanTransferOperation(gnDevice device);
|
VkCommandBuffer gnBeginVulkanTransferOperation(gnDevice device);
|
||||||
|
@@ -12,7 +12,7 @@ typedef enum gnReturnCode {
|
|||||||
GN_FAILED_TO_FIND_ENTRY_POINT, GN_FAILED_TO_LOAD_FUNCTION, GN_INCOMPLETE,
|
GN_FAILED_TO_FIND_ENTRY_POINT, GN_FAILED_TO_LOAD_FUNCTION, GN_INCOMPLETE,
|
||||||
GN_NOT_READY, GN_TIMEOUT, GN_DEVICE_LOST, GN_FAILED_MEMORY_MAP, GN_UNSUPPORTED_FEATURE,
|
GN_NOT_READY, GN_TIMEOUT, GN_DEVICE_LOST, GN_FAILED_MEMORY_MAP, GN_UNSUPPORTED_FEATURE,
|
||||||
GN_OVERALLOCATION, GN_FRAGMENTATION, GN_INVALID_HANDLE, GN_SURFACE_LOST, GN_WINDOW_IN_USE,
|
GN_OVERALLOCATION, GN_FRAGMENTATION, GN_INVALID_HANDLE, GN_SURFACE_LOST, GN_WINDOW_IN_USE,
|
||||||
GN_INCOMPATIBLE_DISPLAY, GN_UNSUPPORTED_IMAGE_USE,
|
GN_INCOMPATIBLE_DISPLAY, GN_UNSUPPORTED_IMAGE_USE, GN_FAILED_CREATE_ALLOCATOR,
|
||||||
|
|
||||||
GN_UNLOADED_EXTENSION = -1,
|
GN_UNLOADED_EXTENSION = -1,
|
||||||
GN_UNLOADED_LAYER = -2,
|
GN_UNLOADED_LAYER = -2,
|
||||||
|
@@ -9,10 +9,10 @@ typedef enum gnIndexType {
|
|||||||
} gnIndexType;
|
} gnIndexType;
|
||||||
|
|
||||||
typedef enum gnBufferType {
|
typedef enum gnBufferType {
|
||||||
GN_VERTEX_BUFFER = 0x00000001,
|
GN_VERTEX_BUFFER = 1 << 0,
|
||||||
GN_INDEX_BUFFER = 0x00000002,
|
GN_INDEX_BUFFER = 1 << 2,
|
||||||
GN_UNIFORM_BUFFER = 0x00000004,
|
GN_UNIFORM_BUFFER = 1 << 3,
|
||||||
GN_STORAGE_BUFFER = 0x00000008
|
GN_STORAGE_BUFFER = 1 << 4
|
||||||
} gnBufferType; // I need to support more buffer types
|
} gnBufferType; // I need to support more buffer types
|
||||||
|
|
||||||
// i love that OpenGL does this so im stealing it
|
// i love that OpenGL does this so im stealing it
|
||||||
|
Reference in New Issue
Block a user