add helper functions to get queue indices
This commit is contained in:
@@ -13,3 +13,12 @@ gnReturnCode gnCreateDebugger(gnDebugger* debugger, gnInstance* instance, const
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void gnDestroyDebugger(gnDebugger* debugger) {
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void gnDestroyDebugger(gnDebugger* debugger) {
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debugger->instance->functions->_gnDestroyDebugger(debugger);
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debugger->instance->functions->_gnDestroyDebugger(debugger);
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}
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}
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void gnDebuggerSetErrorMessage(gnDebugger* debugger, gnMessageData data) {
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debugger->info.callback(
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GN_MESSAGE_ERROR,
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GN_DEBUG_MESSAGE_VALIDATION,
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data,
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debugger->info.userData
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);
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}
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@@ -52,3 +52,5 @@ typedef struct gnDebugger_t {
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gnReturnCode gnCreateDebugger(gnDebugger* debugger, gnInstance* instance, const struct gnDebuggerInfo_t info);
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gnReturnCode gnCreateDebugger(gnDebugger* debugger, gnInstance* instance, const struct gnDebuggerInfo_t info);
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void gnDestroyDebugger(gnDebugger* debugger);
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void gnDestroyDebugger(gnDebugger* debugger);
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void gnDebuggerSetErrorMessage(gnDebugger* debugger, gnMessageData data);
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@@ -13,15 +13,41 @@ gnPhysicalDevice* gnGetPhyscialDevices(gnInstance* instance, uint32_t* count) {
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gnBool gnQueueCanPresentToSurface(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface) {
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gnBool gnQueueCanPresentToSurface(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface) {
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if (queueIndex >= device.queueProperties.queueCount) {
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if (queueIndex >= device.queueProperties.queueCount) {
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device.instance->debugger->info.callback(
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gnDebuggerSetErrorMessage(device.instance->debugger,
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GN_MESSAGE_ERROR,
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GN_DEBUG_MESSAGE_VALIDATION,
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(gnMessageData){
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(gnMessageData){
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.message = gnCreateString("gnQueueCanPresentToSurface queue index passed in is large then queueProperties.queueCount")
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.message = gnCreateString("gnQueueCanPresentToSurface queue index passed in is large then queueProperties.queueCount")
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},
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}
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NULL
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);
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);
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return gnFalse;
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return gnFalse;
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}
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}
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return device.instance->functions->_gnQueueCanPresentToSurface(device, queueIndex, windowSurface);
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return device.instance->functions->_gnQueueCanPresentToSurface(device, queueIndex, windowSurface);
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}
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}
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int gnGetGraphicsQueueIndex(const struct gnPhysicalDevice_t device) {
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for (int i = 0; i < device.queueProperties.queueCount; i++) {
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if (device.queueProperties.queueProperties[i].queueType & GN_QUEUE_GRAPHICS) {
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return i;
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break;
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}
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}
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gnDebuggerSetErrorMessage(device.instance->debugger,
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(gnMessageData){
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.message = gnCreateString("gnGetGraphicsQueueIndex failed no queue that support graphics on this device")
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}
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);
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return -1;
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}
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int gnGetPresentQueueIndex(const struct gnPhysicalDevice_t device, struct gnWindowSurface_t windowSurface) {
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for (int i = 0; i < device.queueProperties.queueCount; i++) {
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if (gnQueueCanPresentToSurface(device, i, windowSurface)) {
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return i;
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break;
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}
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}
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gnDebuggerSetErrorMessage(device.instance->debugger,
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(gnMessageData){
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.message = gnCreateString("gnGetPresentQueueIndex failed no queue that support presenting to this window surface")
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}
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);
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return -1;
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}
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@@ -40,3 +40,6 @@ typedef struct gnPhysicalDevice_t {
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gnPhysicalDevice* gnGetPhyscialDevices(gnInstance* instance, uint32_t* count);
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gnPhysicalDevice* gnGetPhyscialDevices(gnInstance* instance, uint32_t* count);
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gnBool gnQueueCanPresentToSurface(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface);
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gnBool gnQueueCanPresentToSurface(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface);
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int gnGetGraphicsQueueIndex(const struct gnPhysicalDevice_t device);
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int gnGetPresentQueueIndex(const struct gnPhysicalDevice_t device, struct gnWindowSurface_t windowSurface);
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