almost finish redoing metal shader compilation
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@@ -45,6 +45,7 @@ gnReturnCode createMetalShaderModule(gnShaderModule module, gnDevice device, gnS
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NSString* functionName = [NSString stringWithCString:name encoding:NSUTF8StringEncoding];
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module->shaderModule->function = [shaderLib newFunctionWithName:functionName];
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// printf("res %s\n", res);
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[shaderLib release];
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free((void*)res);
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