start texture binding

This commit is contained in:
Greg Wells
2025-07-01 11:31:55 -04:00
parent 8211876837
commit 76e80081fb
7 changed files with 40 additions and 15 deletions

View File

@@ -60,6 +60,8 @@ gnReturnCode createMetalShaderModule(gnShaderModule module, gnDevice device, gnS
if (res != SPVC_SUCCESS)
return GN_FAILED_TO_CONVERT_SHADER_CODE;
printf("Shader Module code: %s\n", result);
NSError* error = nil;
MTLCompileOptions* mtloptions = nil;
NSString* sourceCode = [NSString stringWithCString:result encoding:NSUTF8StringEncoding];