finish moving some stuff over to the extension
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@@ -9,8 +9,6 @@
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#include <uniforms/vulkan_uniform.h>
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#include <commands/command_pool/vulkan_command_pool.h>
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#include <buffers/vulkan_buffer.h>
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#include <sync/semaphore/vulkan_semaphore.h>
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#include <sync/fence/vulkan_fence.h>
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#include <present/vulkan_present.h>
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#include <submit/vulkan_submit.h>
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#include <output_device/vulkan_output_devices.h>
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@@ -18,7 +16,7 @@
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gnDeviceFunctions loadVulkanDeviceFunctions() {
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return (gnDeviceFunctions){
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._gnCreatePresentationQueue = createPresentationQueue,
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// ._gnPresentationQueueGetImageAsync = getPresentQueueImageAsync,
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._gnPresentationQueueGetImage = getVulkanPresentQueueImage,
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._gnDestroyPresentationQueue = destroyPresentationQueue,
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._gnCreateShaderModule = createShaderModule,
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@@ -36,9 +34,6 @@ gnDeviceFunctions loadVulkanDeviceFunctions() {
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._gnCreateCommandPool = createCommandPool,
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._gnDestroyCommandPool = destroyCommandPool,
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// ._gnCreateSemaphore = createSemaphore,
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// ._gnDestroySemaphore = destroySemaphore,
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._gnCreateBuffer = createBuffer,
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._gnBufferData = bufferData,
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._gnBufferSubData = vulkanBufferSubData,
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@@ -57,11 +52,6 @@ gnDeviceFunctions loadVulkanDeviceFunctions() {
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._gnTextureData = textureData,
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._gnDestroyTexture = destroyTexture,
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// ._gnCreateFence = createFence,
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// ._gnWaitForFence = waitForFence,
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// ._gnResetFence = resetFence,
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// ._gnDestroyFence = destroyFence,
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._gnSubmit = submit,
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._gnPresent = present,
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