OpenGL texture API
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@@ -7,6 +7,7 @@
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#include "uniforms/uniform/opengl_uniform.h"
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#include "commands/pool/opengl_command_pool.h"
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#include "buffer/opengl_buffer.h"
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#include "textures/opengl_texture.h"
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gnDeviceFunctions loadOpenGLDeviceFunctions() {
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return (gnDeviceFunctions){
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@@ -44,9 +45,9 @@ gnDeviceFunctions loadOpenGLDeviceFunctions() {
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._gnUpdateStorageUniform = openglUpdateStorageUniform,
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._gnUpdateImageUniform = openglUpdateImageUniform,
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._gnCreateTexture = NULL,
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._gnTextureData = NULL,
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._gnDestroyTexture = NULL,
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._gnCreateTexture = openglCreateTexture,
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._gnTextureData = openglTextureData,
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._gnDestroyTexture = openglDestroyTexture,
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._gnSubmit = NULL,
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._gnPresent = NULL,
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