fix CAMetalLayers
This commit is contained in:
@@ -5,7 +5,13 @@ file(GLOB_RECURSE SOURCE_FILES CONFIGURE_DEPENDS
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"src/*.cpp" "src/*.hpp"
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"src/*.c" "src/*.h"
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)
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add_library(Gryphn ${SOURCE_FILES})
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if(APPLE)
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file(GLOB_RECURSE METAL_FILES CONFIGURE_DEPENDS
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"src/*.m")
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endif()
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add_library(Gryphn ${SOURCE_FILES} ${METAL_FILES})
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target_include_directories(Gryphn PUBLIC ${CMAKE_SOURCE_DIR}/gryphn/src/)
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target_include_directories(Gryphn PUBLIC ${CMAKE_SOURCE_DIR}/gryphn/include/)
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add_compile_definitions(GN_REVEAL_IMPL)
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@@ -19,6 +25,16 @@ if(APPLE)
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add_compile_definitions(GN_PLATFORM_MACOS)
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add_subdirectory(rendering_api/metal/)
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add_subdirectory(rendering_api/vulkan/)
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target_link_libraries(Gryphn
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"-framework IOKit"
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"-framework CoreFoundation"
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"-framework CoreGraphics"
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"-framework AppKit"
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"-framework Metal"
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"-framework QuartzCore"
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"-framework MetalKit"
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)
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endif()
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if(UNIX AND NOT APPLE)
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add_compile_definitions(GN_PLATFORM_LINUX)
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@@ -1,6 +1,5 @@
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#pragma once
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#define GRYPHN_INCLUDE
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#include <platform/gryphn_platform_include.h>
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#include <core/instance/init/gryphn_init.h>
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#include <core/instance/gryphn_instance.h>
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#include <core/debugger/gryphn_debugger.h>
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2
include/gryphn/gryphn_platform.h
Normal file
2
include/gryphn/gryphn_platform.h
Normal file
@@ -0,0 +1,2 @@
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#pragma once
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#include <platform/gryphn_platform_include.h>
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@@ -14,10 +14,15 @@
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#error "Must define GLFW_EXPOSE_NATIVE_COCOA on macos"
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#endif
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gnReturnCode gnCreateGLFWWindowSurface(struct gnWindowSurface_t* windowSurface, struct gnInstance_t* instance, GLFWwindow* window) {
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static gnReturnCode gnCreateGLFWWindowSurface(struct gnWindowSurface_t* windowSurface, struct gnInstance_t* instance, GLFWwindow* window) {
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MTKView* view = gnCreateMTKView(glfwGetCocoaWindow(window));
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gnWindowSetMTKView(glfwGetCocoaWindow(window), view);
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CAMetalLayer* layer = gnGetCAMetalLayer(glfwGetCocoaWindow(window));
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gnMacOSWindowSurfaceInfo surfaceCreateInfo = {
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.window = (NSWindow*)glfwGetCocoaWindow(window)
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.layer = layer
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};
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return gnCreateMacOSWindowSurface(windowSurface, instance, surfaceCreateInfo);
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}
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@@ -1,10 +0,0 @@
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(this file is because I have zero god damn clue what is going on)
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UHHHHHHH I FUCKING HATE APPLE WHY DO I HAVE TO WRITE OBJECTIVE C JUST SO THAT I CAN OPEN A WINDOW
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AND THAN DRAW SHIT TO IT WHY DONT YOU JUST LET ME DO ALL THIS SHIT IN PLAIN C LIKE ANY OTHER
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OPERATING SYSTEM EVEN FUCKING MICROSOFT LETS ME DO THIS SHIT IN C YOU ARE A BITCH APPLE
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NO ONE IN THERE LIFE HAS EVER WANTED TO WRITE OBJECTIVE C BECAUSE IT IS THE BIGGEST
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PEICE OF SHIT OF ALL TIME BUT THIS IS THE LITTLE OBJECTIVE C THAT I NEEDED TO WRITE TO GET
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ALL OF THIS TO WORK.
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(please disregard this file this is just for when I forget how this project works and I want to remember why there is objective-c in here)
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@@ -1,29 +0,0 @@
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#include "metal_bridge.h"
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#import <Cocoa/Cocoa.h>
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#import <QuartzCore/CAMetalLayer.h>
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#import <QuartzCore/QuartzCore.h>
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#import <Metal/Metal.h>
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void mtlObjectCSetContentViewsLayer(void* view, void* layer) {
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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NSView* contentView = (__bridge NSView*)view;
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CAMetalLayer* metalLayer = (__bridge CAMetalLayer*)layer;
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[contentView setWantsLayer:YES];
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[contentView setLayer:metalLayer];
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[CATransaction commit];
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}
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void mtlInitializeMetalLayer(void* layer, gnBool vsync) {
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CAMetalLayer* metalLayer = (__bridge CAMetalLayer*)layer;
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metalLayer.maximumDrawableCount = 3;
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if (vsync == gnTrue)
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metalLayer.displaySyncEnabled = true;
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else
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metalLayer.displaySyncEnabled = false;
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metalLayer.framebufferOnly = true;
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}
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@@ -1,5 +0,0 @@
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#pragma once
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#include "gryphn/gryphn_utils.h"
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void mtlObjectCSetContentViewsLayer(void* view, void* layer);
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void mtlInitializeMetalLayer(void* layer, gnBool vsync);
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@@ -15,6 +15,9 @@ gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t
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info.presentationQueues->info.surface.windowSurface->layer.device = device->outputDevice->device;
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id<CAMetalDrawable> drawable = [info.presentationQueues->info.surface.windowSurface->layer nextDrawable];
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if (drawable == nil) {
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return GN_FAILED_TO_CREATE_FRAMEBUFFER;
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}
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id<MTLCommandBuffer> commandBuffer = [device->outputDevice->queues[info.queueIndex] commandBuffer];
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@@ -42,6 +45,7 @@ gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t
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[commandBuffer presentDrawable:drawable];
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[commandBuffer commit];
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[commandBuffer waitUntilScheduled];
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device->outputDevice->executingCommandBuffer = commandBuffer;
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return GN_SUCCESS;
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@@ -46,12 +46,13 @@ gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue,
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return GN_SUCCESS;
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}
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void gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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gnReturnCode gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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semaphore->semaphore->eventTriggered = gnFalse;
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*imageIndex = presentationQueue->presentationQueue->currentImage;
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presentationQueue->presentationQueue->currentImage++;
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presentationQueue->presentationQueue->currentImage %= presentationQueue->imageCount;
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semaphore->semaphore->eventTriggered = gnTrue;
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return GN_SUCCESS;
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}
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void gnDestroyPresentationQueueFn(gnPresentationQueue *presentationQueue) {
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@@ -9,20 +9,8 @@
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#import <CoreGraphics/CoreGraphics.h>
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gnReturnCode gnCreateMacOSWindowSurfaceFn(struct gnWindowSurface_t* windowSurface, gnInstance* instance, struct gnMacOSWindowSurfaceInfo_t createInfo) {
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NSWindow* window = (__bridge NSWindow*)createInfo.window;
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NSView* view = [window contentView];
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CAMetalLayer* layer = [CAMetalLayer layer];
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[layer setContentsScale:[window backingScaleFactor]];
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[layer setFramebufferOnly:YES];
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[layer setPixelFormat:MTLPixelFormatBGRA8Unorm_sRGB];
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[layer setFrame:view.bounds];
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[view setLayer:layer];
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[view setWantsLayer:YES];
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windowSurface->windowSurface = malloc(sizeof(gnPlatformWindowSurface));
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windowSurface->windowSurface->layer = layer;
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windowSurface->windowSurface->layer = createInfo.layer;
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return GN_SUCCESS;
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}
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@@ -3,6 +3,8 @@
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#include "presentation_queue/vulkan_presentation_queue.h"
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#include "output_device/vulkan_output_devices.h"
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#include "stdio.h"
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gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t info) {
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VkSemaphore* waitSemaphores = malloc(sizeof(VkSemaphore) * info.waitCount);
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for (int i = 0; i < info.waitCount; i++) waitSemaphores[i] = info.waitSemaphores[i].semaphore->semaphore;
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@@ -22,7 +24,8 @@ gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t
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VkQueue queue;
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vkGetDeviceQueue(device->outputDevice->device, info.queueIndex, 0, &queue);
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vkQueuePresentKHR(queue, &presentInfo);
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VkResult result = vkQueuePresentKHR(queue, &presentInfo);
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if (result == VK_ERROR_OUT_OF_DATE_KHR) return GN_OUT_OF_DATE_PRESENTATION_QUEUE;
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if (result == VK_SUBOPTIMAL_KHR) return GN_SUBOPTIMAL_PRESENTATION_QUEUE;
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return GN_SUCCESS;
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}
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@@ -110,11 +110,16 @@ gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue,
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return GN_SUCCESS;
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}
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void gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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vkAcquireNextImageKHR(
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gnReturnCode gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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VkResult result = vkAcquireNextImageKHR(
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presentationQueue->outputDevice->outputDevice->device,
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presentationQueue->presentationQueue->swapChain,
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timeout, semaphore->semaphore->semaphore, VK_NULL_HANDLE, imageIndex);
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if (result == VK_ERROR_OUT_OF_DATE_KHR) return GN_OUT_OF_DATE_PRESENTATION_QUEUE;
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if (result == VK_SUBOPTIMAL_KHR) return GN_SUBOPTIMAL_PRESENTATION_QUEUE;
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return GN_SUCCESS;
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}
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void gnDestroyPresentationQueueFn(gnPresentationQueue* queue) {
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@@ -12,22 +12,12 @@
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#include "vulkan/vulkan_metal.h"
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gnReturnCode gnCreateMacOSWindowSurfaceFn(struct gnWindowSurface_t* windowSurface, gnInstance* instance, struct gnMacOSWindowSurfaceInfo_t createInfo) {
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NSWindow* window = (__bridge NSWindow*)createInfo.window;
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NSView* view = [window contentView];
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CAMetalLayer* layer = [CAMetalLayer layer];
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[layer setContentsScale:[window backingScaleFactor]];
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[layer setFramebufferOnly:YES];
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[view setLayer:layer];
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[view setWantsLayer:YES];
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windowSurface->windowSurface = malloc(sizeof(gnPlatformWindowSurface));
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VkMetalSurfaceCreateInfoEXT surfaceCreateInfo = {};
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surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
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surfaceCreateInfo.pNext = NULL;
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surfaceCreateInfo.flags = 0;
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surfaceCreateInfo.pLayer = layer;
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surfaceCreateInfo.pLayer = createInfo.layer;
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VkResult result = vkCreateMetalSurfaceEXT(instance->instance->vk_instance, &surfaceCreateInfo, NULL, &windowSurface->windowSurface->surface);
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if (result != VK_SUCCESS)
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@@ -60,7 +60,7 @@ typedef struct gnFunctions_t {
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#include "core/presentation_queue/gryphn_presentation_queue.h"
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typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDevice* device, struct gnPresentationQueueInfo_t presentationInfo);
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void (*_gnPresentationQueueGetImage)(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void (*_gnDestroyPresentationQueue)(gnPresentationQueue *presentationQueue);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo);
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@@ -7,8 +7,8 @@ gnReturnCode gnCreatePresentationQueue(gnPresentationQueue* presentationQueue, s
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return device->deviceFunctions->_gnCreatePresentationQueue(presentationQueue, device, presentationInfo);
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}
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void gnPresentationQueueGetImage(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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presentationQueue->outputDevice->deviceFunctions->_gnPresentationQueueGetImage(presentationQueue, timeout, semaphore, imageIndex);
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gnReturnCode gnPresentationQueueGetImage(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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return presentationQueue->outputDevice->deviceFunctions->_gnPresentationQueueGetImage(presentationQueue, timeout, semaphore, imageIndex);
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}
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void gnDestroyPresentationQueue(gnPresentationQueue *presentationQueue) {
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@@ -27,5 +27,5 @@ typedef struct gnPresentationQueue_t {
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} gnPresentationQueue;
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gnReturnCode gnCreatePresentationQueue(gnPresentationQueue* presentationQueue, struct gnOutputDevice_t* device, struct gnPresentationQueueInfo_t presentationInfo);
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void gnPresentationQueueGetImage(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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gnReturnCode gnPresentationQueueGetImage(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void gnDestroyPresentationQueue(gnPresentationQueue* presentationQueue);
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@@ -32,7 +32,7 @@
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#ifdef GN_PLATFORM_MACOS
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typedef struct gnMacOSWindowSurfaceInfo_t {
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NSWindow* window;
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CAMetalLayer* layer;
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} gnMacOSWindowSurfaceInfo;
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gnReturnCode gnCreateMacOSWindowSurface(struct gnWindowSurface_t* windowSurface, gnInstance* instance, struct gnMacOSWindowSurfaceInfo_t createInfo);
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@@ -1,33 +0,0 @@
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#ifdef GN_PLATFORM_MACOS
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#undef GN_UTILS_CPP
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#include "core/gryphn_rendering_api.h"
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#include "core/instance/init/gryphn_dynamic_library.h"
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#include "dlfcn.h"
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gnRenderingAPI renderingAPIs[3] = {
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GN_RENDERINGAPI_METAL,
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GN_RENDERINGAPI_VULKAN,
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GN_RENDERINGAPI_SOFTWARE
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};
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gnRenderingAPI* gnGetSupportedRenderingAPIs(int* count) {
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*count = 3;
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return renderingAPIs;
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}
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struct gnDynamicLibrary_t* gnLoadDynamicLibrary(const gnString path) {
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struct gnDynamicLibrary_t* dll = malloc(sizeof(struct gnDynamicLibrary_t));
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dll->dllPtr = dlopen(gnToCString(gnCombineStrings(path, ".dylib")), RTLD_LAZY),
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dll->isValid = true;
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if (dll->dllPtr == NULL) dll->isValid = false;
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return dll;
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}
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void* gnLoadFunctionPtr(struct gnDynamicLibrary_t* dll, const char* name) {
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if (dll->isValid == false) return NULL;
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return dlsym(dll->dllPtr, name);
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}
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void gnUnloadDynamicLibrary(struct gnDynamicLibrary_t* dll) {
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if (dll->isValid) dlclose(dll->dllPtr);
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}
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#endif
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@@ -4,6 +4,19 @@
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#ifdef __OBJC__
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@class NSWindow;
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@class CAMetalLayer;
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@class MTKView;
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#else
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typedef void NSWindow;
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typedef void CAMetalLayer;
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typedef void MTKView;
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#endif
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MTKView* gnCreateMTKView(NSWindow* window);
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void gnWindowSetMTKView(NSWindow* window, MTKView* view);
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CAMetalLayer* gnGetCAMetalLayer(NSWindow* window);
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// CAMetalLayer* gnCreateMetalLayer(NSWindow* window);
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// void gnAttachMetalLayer(NSWindow* window, CAMetalLayer* layer);
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// void gnMetalLayerSetBounds(CAMetalLayer* layer, NSWindow* window);
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// CAMetalLayer* gnGetMetalLayer(NSWindow* window);
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|
91
src/platform/platform_macos/gryphn_platform_macos.m
Normal file
91
src/platform/platform_macos/gryphn_platform_macos.m
Normal file
@@ -0,0 +1,91 @@
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#ifdef GN_PLATFORM_MACOS
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#undef GN_UTILS_CPP
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#include "core/gryphn_rendering_api.h"
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#include "core/instance/init/gryphn_dynamic_library.h"
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#include "dlfcn.h"
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#include "gryphn_platform_macos.h"
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#import <QuartzCore/QuartzCore.h>
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#import <Cocoa/Cocoa.h>
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#import <MetalKit/MetalKit.h>
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gnRenderingAPI renderingAPIs[3] = {
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GN_RENDERINGAPI_METAL,
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GN_RENDERINGAPI_VULKAN,
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GN_RENDERINGAPI_SOFTWARE
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};
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gnRenderingAPI* gnGetSupportedRenderingAPIs(int* count) {
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*count = 3;
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return renderingAPIs;
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}
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struct gnDynamicLibrary_t* gnLoadDynamicLibrary(const gnString path) {
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struct gnDynamicLibrary_t* dll = malloc(sizeof(struct gnDynamicLibrary_t));
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dll->dllPtr = dlopen(gnToCString(gnCombineStrings(path, ".dylib")), RTLD_LAZY),
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dll->isValid = true;
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if (dll->dllPtr == NULL) dll->isValid = false;
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return dll;
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}
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void* gnLoadFunctionPtr(struct gnDynamicLibrary_t* dll, const char* name) {
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if (dll->isValid == false) return NULL;
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return dlsym(dll->dllPtr, name);
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}
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void gnUnloadDynamicLibrary(struct gnDynamicLibrary_t* dll) {
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if (dll->isValid) dlclose(dll->dllPtr);
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}
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MTKView* gnCreateMTKView(NSWindow* window) {
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MTKView* view = [[MTKView alloc] initWithFrame:window.frame];
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[view setColorPixelFormat:MTLPixelFormatBGRA8Unorm_sRGB];
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[view setPreferredFramesPerSecond:120];
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CGSize rect = { window.frame.size.width * window.backingScaleFactor, window.frame.size.height * window.backingScaleFactor };
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[view setClearColor:MTLClearColorMake(1.0f, 0.0f, 0.0f, 1.0f)];
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[view setDrawableSize:rect];
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return view;
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}
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void gnWindowSetMTKView(NSWindow* window, MTKView* view) {
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[window setContentView:view];
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}
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CAMetalLayer* gnGetCAMetalLayer(NSWindow* window) {
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MTKView* view = window.contentView;
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return (CAMetalLayer*)view.layer;
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}
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/*
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CAMetalLayer* gnCreateMetalLayer(NSWindow* window) {
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// CAMetalLayer* layer = [CAMetalLayer layer];
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// [window.contentView setWantsLayer:YES];
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// [layer setContentsScale:[window backingScaleFactor]];
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// [layer setFrame:window.contentView.bounds];
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// [window.contentView setLayer:layer];
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// return layer;
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CAMetalLayer* layer = [CAMetalLayer layer];
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// if (window.scaleFramebuffer)
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// [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
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[window.contentView layer];
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[window.contentView setWantsLayer:YES];
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return layer;
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}
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void gnAttachMetalLayer(NSWindow* window, CAMetalLayer* layer) {
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// [window.contentView setWantsLayer:YES];
|
||||
// // [window.contentView setLayer:layer];
|
||||
// [layer setFrame:window.contentView.bounds];
|
||||
// [layer setContentsScale:[window backingScaleFactor]];
|
||||
}
|
||||
|
||||
void gnMetalLayerSetBounds(CAMetalLayer* layer, NSWindow* window) {
|
||||
// CGSize size = window.contentView.bounds.size;
|
||||
// CGFloat scale = window.backingScaleFactor;
|
||||
|
||||
// [layer setFrame:window.contentView.bounds];
|
||||
// [layer setDrawableSize:CGSizeMake(size.width * scale, size.height * scale)];
|
||||
// [layer setContentsScale:[window backingScaleFactor]];
|
||||
}
|
||||
*/
|
||||
#endif
|
@@ -33,7 +33,9 @@ typedef enum gnReturnCode_t {
|
||||
GN_FAILED_TO_ALLOCATE_COMMAND_BUFFERS,
|
||||
GN_FAILED_TO_CREATE_FENCE,
|
||||
GN_FAILED_TO_CREATE_SEMAPHORE,
|
||||
GN_FAILED_TO_SUBMIT_COMMAND_BUFFER
|
||||
GN_FAILED_TO_SUBMIT_COMMAND_BUFFER,
|
||||
GN_OUT_OF_DATE_PRESENTATION_QUEUE,
|
||||
GN_SUBOPTIMAL_PRESENTATION_QUEUE
|
||||
} gnReturnCode;
|
||||
|
||||
typedef gnReturnCode gnErrorCode;
|
||||
@@ -72,5 +74,7 @@ static const char* gnErrorCodeToCString(enum gnReturnCode_t returnCode) {
|
||||
case GN_FAILED_TO_CREATE_FENCE: return "GN_FAILED_TO_CREATE_FENCE";
|
||||
case GN_FAILED_TO_CREATE_SEMAPHORE: return "GN_FAILED_TO_CREATE_SEMAPHORE";
|
||||
case GN_FAILED_TO_SUBMIT_COMMAND_BUFFER: return "GN_FAILED_TO_SUBMIT_COMMAND_BUFFER";
|
||||
case GN_OUT_OF_DATE_PRESENTATION_QUEUE: return "GN_OUT_OF_DATE_PRESENTATION_QUEUE";
|
||||
case GN_SUBOPTIMAL_PRESENTATION_QUEUE: return "GN_SUBOPTIMAL_PRESENTATION_QUEUE";
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user