rewrite device creation in C
This commit is contained in:
@@ -1,98 +1,98 @@
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#include <core/output_device/gryphn_physical_output_device.h>
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#include <Metal/Metal.hpp>
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#include <core/metal_instance.h>
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#include "metal_output_devices.h"
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// #include <core/output_device/gryphn_physical_output_device.h>
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// #include <Metal/Metal.hpp>
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// #include <core/metal_instance.h>
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// #include "metal_output_devices.h"
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struct mtlFramebufferVertex {
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float x, y;
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float u, v;
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};
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// struct mtlFramebufferVertex {
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// float x, y;
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// float u, v;
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// };
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GN_EXPORT gnReturnCode gnRegisterOutputDeviceFn(gnOutputDevice* outputDevice, const gnInstance& instance, const gnPhysicalOutputDevice& physicalDevice) {
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if (outputDevice->outputDevice == nullptr) outputDevice->outputDevice = new gnPlatformOutputDevice();
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outputDevice->physicalOutputDevice = const_cast<gnPhysicalOutputDevice*>(&physicalDevice);
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// GN_EXPORT gnReturnCode gnRegisterOutputDeviceFn(gnOutputDevice* outputDevice, const gnInstance& instance, const gnPhysicalOutputDevice& physicalDevice) {
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// if (outputDevice->outputDevice == nullptr) outputDevice->outputDevice = new gnPlatformOutputDevice();
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// outputDevice->physicalOutputDevice = const_cast<gnPhysicalOutputDevice*>(&physicalDevice);
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// instance.instance->metalLayer->setDevice(physicalDevice.physicalOutputDevice->device);
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// // instance.instance->metalLayer->setDevice(physicalDevice.physicalOutputDevice->device);
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// outputDevice->outputDevice->contentView = instance.instance->metalContentView->retain();
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outputDevice->outputDevice->device = physicalDevice.physicalOutputDevice->device->retain();
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outputDevice->outputDevice->commandQueue = outputDevice->outputDevice->device->newCommandQueue();
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outputDevice->outputDevice->instance = const_cast<gnInstance*>(&instance);
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// // outputDevice->outputDevice->contentView = instance.instance->metalContentView->retain();
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// outputDevice->outputDevice->device = physicalDevice.physicalOutputDevice->device->retain();
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// outputDevice->outputDevice->commandQueue = outputDevice->outputDevice->device->newCommandQueue();
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// outputDevice->outputDevice->instance = const_cast<gnInstance*>(&instance);
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{
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const char* shaderSrc = R"metal(
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#include <metal_stdlib>
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using namespace metal;
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// {
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// const char* shaderSrc = R"metal(
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// #include <metal_stdlib>
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// using namespace metal;
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struct VertexOut {
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float4 position [[position]];
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float2 uv;
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};
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// struct VertexOut {
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// float4 position [[position]];
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// float2 uv;
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// };
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vertex VertexOut vs_main(uint vertexID [[vertex_id]]) {
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float2 positions[4] = {
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{-1.0, -1.0},
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{ 1.0, -1.0},
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{-1.0, 1.0},
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{ 1.0, 1.0}
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};
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float2 uvs[4] = {
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{0.0, 1.0},
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{1.0, 1.0},
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{0.0, 0.0},
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{1.0, 0.0}
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};
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// vertex VertexOut vs_main(uint vertexID [[vertex_id]]) {
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// float2 positions[4] = {
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// {-1.0, -1.0},
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// { 1.0, -1.0},
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// {-1.0, 1.0},
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// { 1.0, 1.0}
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// };
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// float2 uvs[4] = {
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// {0.0, 1.0},
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// {1.0, 1.0},
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// {0.0, 0.0},
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// {1.0, 0.0}
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// };
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VertexOut out;
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out.position = float4(positions[vertexID], 0.0, 1.0);
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out.uv = uvs[vertexID];
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return out;
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}
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// VertexOut out;
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// out.position = float4(positions[vertexID], 0.0, 1.0);
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// out.uv = uvs[vertexID];
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// return out;
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// }
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fragment float4 fs_main(VertexOut in [[stage_in]],
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texture2d<float> colorTex [[texture(0)]],
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sampler samp [[sampler(0)]]) {
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return colorTex.sample(samp, in.uv);
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}
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)metal";
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// fragment float4 fs_main(VertexOut in [[stage_in]],
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// texture2d<float> colorTex [[texture(0)]],
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// sampler samp [[sampler(0)]]) {
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// return colorTex.sample(samp, in.uv);
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// }
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// )metal";
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NS::Error* error = nullptr;
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MTL::CompileOptions* options = nullptr;
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MTL::Library* library = physicalDevice.physicalOutputDevice->device->newLibrary(NS::String::string(shaderSrc, NS::UTF8StringEncoding), options, &error);
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if (!library) {
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return gnReturnError(GN_FAILED_CREATE_DEVICE, error->localizedDescription()->utf8String());
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}
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MTL::Function* vs = library->newFunction(NS::String::string("vs_main", NS::UTF8StringEncoding));
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MTL::Function* fs = library->newFunction(NS::String::string("fs_main", NS::UTF8StringEncoding));
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// NS::Error* error = nullptr;
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// MTL::CompileOptions* options = nullptr;
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// MTL::Library* library = physicalDevice.physicalOutputDevice->device->newLibrary(NS::String::string(shaderSrc, NS::UTF8StringEncoding), options, &error);
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// if (!library) {
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// return gnReturnError(GN_FAILED_CREATE_DEVICE, error->localizedDescription()->utf8String());
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// }
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// MTL::Function* vs = library->newFunction(NS::String::string("vs_main", NS::UTF8StringEncoding));
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// MTL::Function* fs = library->newFunction(NS::String::string("fs_main", NS::UTF8StringEncoding));
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MTL::RenderPipelineDescriptor* pipelineDesc = MTL::RenderPipelineDescriptor::alloc()->init();
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pipelineDesc->setVertexFunction(vs);
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pipelineDesc->setFragmentFunction(fs);
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pipelineDesc->colorAttachments()->object(0)->setPixelFormat(MTL::PixelFormatBGRA8Unorm);
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// MTL::RenderPipelineDescriptor* pipelineDesc = MTL::RenderPipelineDescriptor::alloc()->init();
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// pipelineDesc->setVertexFunction(vs);
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// pipelineDesc->setFragmentFunction(fs);
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// pipelineDesc->colorAttachments()->object(0)->setPixelFormat(MTL::PixelFormatBGRA8Unorm);
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instance.instance->framebufferRenderer = outputDevice->outputDevice->device->newRenderPipelineState(pipelineDesc, &error);
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if (!instance.instance->framebufferRenderer) {
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return gnReturnError(GN_FAILED_CREATE_DEVICE, error->localizedDescription()->utf8String());
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}
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}
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// instance.instance->framebufferRenderer = outputDevice->outputDevice->device->newRenderPipelineState(pipelineDesc, &error);
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// if (!instance.instance->framebufferRenderer) {
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// return gnReturnError(GN_FAILED_CREATE_DEVICE, error->localizedDescription()->utf8String());
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// }
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// }
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return GN_SUCCESS;
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}
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// return GN_SUCCESS;
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// }
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GN_EXPORT void gnWaitForDeviceFn(const gnOutputDevice& device) {
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NS::AutoreleasePool* pool = NS::AutoreleasePool::alloc()->init();
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// GN_EXPORT void gnWaitForDeviceFn(const gnOutputDevice& device) {
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// NS::AutoreleasePool* pool = NS::AutoreleasePool::alloc()->init();
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auto mtlDevice = device.physicalOutputDevice->physicalOutputDevice->device;
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// auto mtlDevice = device.physicalOutputDevice->physicalOutputDevice->device;
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auto commandBuffer = device.outputDevice->commandQueue->commandBuffer();
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// auto commandBuffer = device.outputDevice->commandQueue->commandBuffer();
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commandBuffer->commit();
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commandBuffer->waitUntilCompleted();
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// commandBuffer->commit();
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// commandBuffer->waitUntilCompleted();
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pool->release();
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}
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// pool->release();
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// }
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GN_EXPORT void gnDestroyOutputDeviceFn(gnOutputDevice& device) {
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device.outputDevice->commandQueue->release();
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device.physicalOutputDevice->physicalOutputDevice->device->release();
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}
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// GN_EXPORT void gnDestroyOutputDeviceFn(gnOutputDevice& device) {
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// device.outputDevice->commandQueue->release();
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// device.physicalOutputDevice->physicalOutputDevice->device->release();
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// }
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@@ -1,16 +1,16 @@
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#pragma once
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#include <Metal/Metal.hpp>
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#include <MetalKit/MetalKit.hpp>
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// #pragma once
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// #include <Metal/Metal.hpp>
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// #include <MetalKit/MetalKit.hpp>
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struct gnPlatformPhysicalOutputDevice {
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MTL::Device* device;
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};
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struct gnInstance;
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// struct gnPlatformPhysicalOutputDevice {
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// MTL::Device* device;
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// };
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// struct gnInstance;
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struct gnPlatformOutputDevice {
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MTL::Device* device;
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MTL::CommandQueue* commandQueue;
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MTK::View* contentView;
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// struct gnPlatformOutputDevice {
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// MTL::Device* device;
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// MTL::CommandQueue* commandQueue;
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// MTK::View* contentView;
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gnInstance* instance;
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};
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// gnInstance* instance;
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// };
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@@ -1,23 +1,23 @@
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#include <core/output_device/gryphn_physical_output_device.h>
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#include <Metal/Metal.hpp>
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#include "metal_output_devices.h"
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// #include <core/output_device/gryphn_physical_output_device.h>
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// #include <Metal/Metal.hpp>
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// #include "metal_output_devices.h"
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GN_EXPORT gnPhysicalOutputDevice* gnGetPhysicalOutputDevicesFn(const gnInstance& instance, uint32_t* count) {
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// gnList<gnPhysicalOutputDevice> physicalOutputDevices = gnCreateList<gnPhysicalOutputDevice>();
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NS::Array *devices = MTL::CopyAllDevices();
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gnPhysicalOutputDevice* devicesList = (gnPhysicalOutputDevice*)malloc(sizeof(gnPhysicalOutputDevice) * devices->count());
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for (int i = 0; i < devices->count(); i++) {
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devicesList[i].outputDeviceName = reinterpret_cast<MTL::Device*>(devices->object(0))->name()->cString(NS::StringEncoding::UTF8StringEncoding);
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devicesList[i].physicalOutputDevice = new gnPlatformPhysicalOutputDevice();
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devicesList[i].physicalOutputDevice->device = reinterpret_cast<MTL::Device*>(devices->object(0));
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}
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*count = devices->count();
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return devicesList;
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}
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// GN_EXPORT gnPhysicalOutputDevice* gnGetPhysicalOutputDevicesFn(const gnInstance& instance, uint32_t* count) {
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// // gnList<gnPhysicalOutputDevice> physicalOutputDevices = gnCreateList<gnPhysicalOutputDevice>();
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// NS::Array *devices = MTL::CopyAllDevices();
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// gnPhysicalOutputDevice* devicesList = (gnPhysicalOutputDevice*)malloc(sizeof(gnPhysicalOutputDevice) * devices->count());
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// for (int i = 0; i < devices->count(); i++) {
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// devicesList[i].outputDeviceName = reinterpret_cast<MTL::Device*>(devices->object(0))->name()->cString(NS::StringEncoding::UTF8StringEncoding);
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// devicesList[i].physicalOutputDevice = new gnPlatformPhysicalOutputDevice();
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// devicesList[i].physicalOutputDevice->device = reinterpret_cast<MTL::Device*>(devices->object(0));
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// }
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// *count = devices->count();
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// return devicesList;
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// }
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GN_EXPORT gnBool gnDeviceSupportsAPIFn(const gnPhysicalOutputDevice& device) {
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// so as far as my understanding goes which is not very far I dont think that the
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// method I am using to ge the devices would return a list of devices that are not supported on
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// metal but idk or really care cuz fuck you for using metal
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return true;
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}
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// GN_EXPORT gnBool gnDeviceSupportsAPIFn(const gnPhysicalOutputDevice& device) {
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// // so as far as my understanding goes which is not very far I dont think that the
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// // method I am using to ge the devices would return a list of devices that are not supported on
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// // metal but idk or really care cuz fuck you for using metal
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// return true;
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// }
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@@ -0,0 +1,8 @@
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#pragma once
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#include <vulkan/vulkan.h>
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#include "vector"
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const std::vector<const char*> deviceExtensions = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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"VK_KHR_portability_subset"
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};
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@@ -1,17 +1,22 @@
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#include <vulkan/vulkan.h>
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#include "presentation_queue/vulkan_queue_families.h"
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#include "presentation_queue/vulkan_swapchain.h"
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// #include "presentation_queue/vulkan_queue_families.h"
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// #include "presentation_queue/vulkan_swapchain.h"
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#include "vulkan_device_extensions.h"
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#include "vulkan_output_devices.h"
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#include <instance/vulkan_instance.h>
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#include "set"
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#include "vulkan_physical_device.h"
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#include "presentation_queue/vulkan_queue_families.h"
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// #include <set>
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GN_EXPORT gnReturnCode gnRegisterOutputDeviceFn(gnOutputDevice* outputDevice, const gnInstance& instance, const gnPhysicalOutputDevice& physicalDevice) {
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GN_EXPORT gnReturnCode gnRegisterOutputDeviceFn(gnOutputDevice* outputDevice, gnInstance* instance, const gnPhysicalDevice physicalDevice) {
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if (outputDevice->outputDevice == nullptr) outputDevice->outputDevice = new gnPlatformOutputDevice();
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QueueFamilyIndices indices = findQueueFamilies(instance.instance->window_surface, physicalDevice.physicalOutputDevice->device);
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//instance.instance->window_surface,
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QueueFamilyIndices indices = findQueueFamilies(physicalDevice.physicalDevice->device);
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
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//indices.presentFamily.value()
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std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value()};
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float queuePriority = 1.0f;
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for (uint32_t queueFamily : uniqueQueueFamilies) {
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@@ -37,42 +42,34 @@ GN_EXPORT gnReturnCode gnRegisterOutputDeviceFn(gnOutputDevice* outputDevice, co
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createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
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createInfo.ppEnabledExtensionNames = deviceExtensions.data();
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if (instance.debugger) {
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auto validation_layers = instance.debugger->debug_layers;
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const char* validation_layers[1] = { "VK_LAYER_KHRONOS_validation" };
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gnList<const char*> validation_layers_c = gnCreateList<const char*>();
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for (int i = 0; i < gnListLength(validation_layers); i++)
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gnListAdd(validation_layers_c, gnToCString(validation_layers[i]));
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createInfo.enabledLayerCount = 1;
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createInfo.ppEnabledLayerNames = validation_layers;
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createInfo.enabledLayerCount = static_cast<uint32_t>(gnListLength(validation_layers_c));
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createInfo.ppEnabledLayerNames = gnListData(validation_layers_c);
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} else {
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createInfo.enabledLayerCount = 0;
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}
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if (vkCreateDevice(physicalDevice.physicalOutputDevice->device, &createInfo, nullptr, &outputDevice->outputDevice->device) != VK_SUCCESS) {
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return GN_FAILED;
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if (vkCreateDevice(physicalDevice.physicalDevice->device, &createInfo, nullptr, &outputDevice->outputDevice->device) != VK_SUCCESS) {
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return GN_FAILED_TO_CREATE_DEVICE;
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}
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vkGetDeviceQueue(outputDevice->outputDevice->device, indices.graphicsFamily.value(), 0, &outputDevice->outputDevice->graphicsQueue);
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vkGetDeviceQueue(outputDevice->outputDevice->device, indices.presentFamily.value(), 0, &outputDevice->outputDevice->presentQueue);
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outputDevice->physicalOutputDevice = const_cast<gnPhysicalOutputDevice*>(&physicalDevice);
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// vkGetDeviceQueue(outputDevice->outputDevice->device, indices.presentFamily.value(), 0, &outputDevice->outputDevice->presentQueue);
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// outputDevice->physicalOutputDevice = const_cast<gnPhysicalOutputDevice*>(&physicalDevice);
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{
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QueueFamilyIndices queueFamilyIndices = findQueueFamilies(
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outputDevice->physicalOutputDevice->physicalOutputDevice->instance->instance->window_surface,
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outputDevice->physicalOutputDevice->physicalOutputDevice->device
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);
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// {
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// QueueFamilyIndices queueFamilyIndices = findQueueFamilies(
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// outputDevice->physicalOutputDevice->physicalOutputDevice->instance->instance->window_surface,
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// outputDevice->physicalOutputDevice->physicalOutputDevice->device
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// );
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VkCommandPoolCreateInfo poolInfo{};
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poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
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// VkCommandPoolCreateInfo poolInfo{};
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// poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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// poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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// poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
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if (vkCreateCommandPool(outputDevice->outputDevice->device, &poolInfo, nullptr, &outputDevice->outputDevice->commandPool) != VK_SUCCESS) {
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return GN_FAILED;
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}
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}
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// if (vkCreateCommandPool(outputDevice->outputDevice->device, &poolInfo, nullptr, &outputDevice->outputDevice->commandPool) != VK_SUCCESS) {
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// return GN_FAILED;
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// }
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// }
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return GN_SUCCESS;
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}
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@@ -82,6 +79,6 @@ GN_EXPORT void gnWaitForDeviceFn(const gnOutputDevice& device) {
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}
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GN_EXPORT void gnDestroyOutputDeviceFn(gnOutputDevice& device) {
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vkDestroyCommandPool(device.outputDevice->device, device.outputDevice->commandPool, nullptr);
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// vkDestroyCommandPool(device.outputDevice->device, device.outputDevice->commandPool, nullptr);
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vkDestroyDevice(device.outputDevice->device, nullptr);
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}
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@@ -1,16 +1,10 @@
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#pragma once
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#include <vulkan/vulkan.h>
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#include "core/output_device/gryphn_output_device.h"
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struct gnPlatformPhysicalOutputDevice {
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VkPhysicalDevice device;
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gnInstance* instance;
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};
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#include <core/output_device/gryphn_output_device.h>
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struct gnPlatformOutputDevice {
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VkDevice device;
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VkQueue presentQueue;
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VkQueue graphicsQueue;
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VkCommandPool commandPool;
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// VkCommandPool commandPool;
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};
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@@ -1,45 +1,49 @@
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#include "core/output_device/gryphn_physical_output_device.h"
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#include <vulkan/vulkan.h>
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#include "gryphn/gryphn_utils.h"
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#include "vulkan_physical_device.h"
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#include <instance/vulkan_instance.h>
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#include "presentation_queue/vulkan_queue_families.h"
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#include "vulkan_output_devices.h"
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#include "presentation_queue/vulkan_swapchain.h"
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#include <presentation_queue/vulkan_queue_families.h>
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#include "vulkan_device_extensions.h"
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GN_EXPORT gnPhysicalOutputDevice* gnGetPhysicalOutputDevicesFn(const gnInstance& instance, uint32_t* deviceCount) {
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vkEnumeratePhysicalDevices(instance.instance->vk_instance, deviceCount, nullptr);
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// #include "core/output_device/gryphn_physical_output_device.h"
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// #include <vulkan/vulkan.h>
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// #include "vulkan_output_devices.h"
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// #include "presentation_queue/vulkan_swapchain.h"
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|
||||
GN_EXPORT gnPhysicalDevice* gnGetPhysicalDevicesFn(gnInstance* instance, uint32_t* deviceCount) {
|
||||
vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, nullptr);
|
||||
if (deviceCount == 0)
|
||||
return nullptr;
|
||||
|
||||
std::vector<VkPhysicalDevice> devices(*deviceCount);
|
||||
vkEnumeratePhysicalDevices(instance.instance->vk_instance, deviceCount, devices.data());
|
||||
|
||||
gnPhysicalOutputDevice* outputDevices = (gnPhysicalOutputDevice*)malloc(sizeof(gnPhysicalOutputDevice) * *deviceCount);
|
||||
vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, devices.data());
|
||||
gnPhysicalDevice* outputDevices = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);
|
||||
|
||||
for (int i = 0; i < *deviceCount; i++) {
|
||||
outputDevices[i].physicalOutputDevice = new gnPlatformPhysicalOutputDevice();
|
||||
outputDevices[i].physicalOutputDevice->device = devices[i];
|
||||
outputDevices[i].physicalOutputDevice->instance = const_cast<gnInstance*>(&instance);
|
||||
outputDevices[i].physicalDevice = new gnPlatformPhysicalDevice();
|
||||
outputDevices[i].physicalDevice->device = devices[i];
|
||||
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(devices[i], &deviceProperties);
|
||||
outputDevices[i].outputDeviceName = gnCreateString(deviceProperties.deviceName);
|
||||
outputDevices[i].name = gnCreateString(deviceProperties.deviceName);
|
||||
}
|
||||
|
||||
return outputDevices;
|
||||
}
|
||||
|
||||
GN_EXPORT bool gnDeviceSupportsAPIFn(const gnPhysicalOutputDevice& device) {
|
||||
QueueFamilyIndices indices = findQueueFamilies(device.physicalOutputDevice->instance->instance->window_surface, device.physicalOutputDevice->device);
|
||||
bool extensionsSupported = checkDeviceExtensionSupport(deviceExtensions, device.physicalOutputDevice->device);
|
||||
GN_EXPORT gnBool gnDeviceSupportsAPIFn(const gnPhysicalDevice device) {
|
||||
//QueueFamilyIndices indices = findQueueFamilies(device.instance->instance->window_surface, device.physicalDevice->device);
|
||||
//bool swapChainAdequate = true, extensionsSupported = true;
|
||||
// bool extensionsSupported = checkDeviceExtensionSupport(deviceExtensions, device.physicalDevice->device);
|
||||
|
||||
bool swapChainAdequate = false;
|
||||
if (extensionsSupported) {
|
||||
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device.physicalOutputDevice->instance->instance->window_surface, device.physicalOutputDevice->device);
|
||||
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
||||
}
|
||||
// bool swapChainAdequate = false;
|
||||
// if (extensionsSupported) {
|
||||
// SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device.physicalOutputDevice->instance->instance->window_surface, device.physicalOutputDevice->device);
|
||||
// swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
||||
// }
|
||||
|
||||
VkPhysicalDeviceFeatures supportedFeatures;
|
||||
vkGetPhysicalDeviceFeatures(device.physicalOutputDevice->device, &supportedFeatures);
|
||||
//VkPhysicalDeviceFeatures supportedFeatures;
|
||||
//vkGetPhysicalDeviceFeatures(device.physicalDevice->device, &supportedFeatures);
|
||||
|
||||
return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
|
||||
//return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
|
||||
return gnTrue;
|
||||
}
|
||||
|
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <core/output_device/gryphn_physical_output_device.h>
|
||||
|
||||
struct gnPlatformPhysicalDevice {
|
||||
VkPhysicalDevice device;
|
||||
};
|
@@ -9,14 +9,14 @@
|
||||
// it does work tho
|
||||
struct QueueFamilyIndices {
|
||||
std::optional<uint32_t> graphicsFamily;
|
||||
std::optional<uint32_t> presentFamily;
|
||||
// std::optional<uint32_t> presentFamily;
|
||||
|
||||
bool isComplete() {
|
||||
return graphicsFamily.has_value() && presentFamily.has_value();
|
||||
return graphicsFamily.has_value(); //&& presentFamily.has_value();
|
||||
}
|
||||
};
|
||||
|
||||
static QueueFamilyIndices findQueueFamilies(const VkSurfaceKHR& surface, const VkPhysicalDevice& device) {
|
||||
static QueueFamilyIndices findQueueFamilies(const VkPhysicalDevice& device) {
|
||||
QueueFamilyIndices indices;
|
||||
|
||||
uint32_t queueFamilyCount = 0;
|
||||
@@ -26,11 +26,11 @@ static QueueFamilyIndices findQueueFamilies(const VkSurfaceKHR& surface, const V
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
||||
int i = 0;
|
||||
for (const auto& queueFamily : queueFamilies) {
|
||||
VkBool32 presentSupport = false;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
||||
// VkBool32 presentSupport = false;
|
||||
// vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
||||
|
||||
if (presentSupport)
|
||||
indices.presentFamily = i;
|
||||
// if (presentSupport)
|
||||
// indices.presentFamily = i;
|
||||
|
||||
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
indices.graphicsFamily = i;
|
||||
|
@@ -3,6 +3,8 @@
|
||||
// why I dont know
|
||||
#include "instance/gryphn_instance.h"
|
||||
#include "debugger/gryphn_debugger.h"
|
||||
#include "output_device/gryphn_physical_output_device.h"
|
||||
#include "output_device/gryphn_output_device.h"
|
||||
|
||||
typedef struct gnFunctions_t {
|
||||
gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info);
|
||||
@@ -10,4 +12,14 @@ typedef struct gnFunctions_t {
|
||||
|
||||
gnReturnCode (*_gnCreateDebugger)(gnDebugger* debugger, gnInstance* instance, const struct gnDebuggerInfo_t info);
|
||||
void (*_gnDestroyDebugger)(gnDebugger* debugger);
|
||||
|
||||
gnBool (*_gnDeviceSupportsAPI)(const gnPhysicalDevice device);
|
||||
gnPhysicalDevice* (*_gnGetPhysicalDevices)(gnInstance* instance, uint32_t* count);
|
||||
|
||||
gnReturnCode (*_gnRegisterOutputDevice)(gnOutputDevice* outputDevice, gnInstance* instance, const gnPhysicalDevice physicalDevice);
|
||||
void (*_gnDestroyOutputDevice)(gnOutputDevice* device);
|
||||
} gnFunctions;
|
||||
|
||||
typedef struct gnDeviceFunctions_t {
|
||||
|
||||
} gnDeviceFunctions;
|
||||
|
@@ -8,7 +8,6 @@ gnReturnCode gnCreateInstance(gnInstance* instance, struct gnInstanceInfo_t info
|
||||
if (instance->dynamicLib == NULL) return GN_UNABLE_TO_LOAD_DYNAMIC_LIBARRY;
|
||||
instance->functions = malloc(sizeof(struct gnFunctions_t));
|
||||
gnLoadFunctions(instance->dynamicLib, instance->functions);
|
||||
|
||||
return instance->functions->_gnCreateInstance(instance, info);
|
||||
}
|
||||
void gnDestroyInstance(gnInstance* instance) {
|
||||
|
@@ -40,4 +40,12 @@ void gnLoadFunctions(struct gnDynamicLibrary_t* lib, struct gnFunctions_t* funct
|
||||
gnLoadDLLFunction(lib, functions->_gnDestroyInstance, "gnDestroyInstanceFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnCreateDebugger, "gnCreateDebuggerFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnDestroyDebugger, "gnDestroyDebuggerFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnGetPhysicalDevices, "gnGetPhysicalDevicesFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnDeviceSupportsAPI, "gnDeviceSupportsAPIFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnRegisterOutputDevice, "gnRegisterOutputDeviceFn");
|
||||
gnLoadDLLFunction(lib, functions->_gnDestroyOutputDevice, "gnDestroyOutputDeviceFn");
|
||||
}
|
||||
|
||||
void gnLoadDeviceFunctions(struct gnDynamicLibrary_t* lib, struct gnDeviceFunctions_t* functions) {
|
||||
|
||||
}
|
||||
|
@@ -7,6 +7,7 @@
|
||||
gnBool gnIsAPISupported(gnRenderingAPI RenderingAPI);
|
||||
struct gnDynamicLibrary_t* gnLoadRenderingDLL(gnRenderingAPI RenderingAPI);
|
||||
void gnLoadFunctions(struct gnDynamicLibrary_t* lib, struct gnFunctions_t* functions);
|
||||
void gnLoadDeviceFunctions(struct gnDynamicLibrary_t* lib, struct gnDeviceFunctions_t* functions);
|
||||
|
||||
// #ifdef GN_REVEAL_IMPL
|
||||
// gnErrorCode gnInit(gnRenderingAPI RenderingAPI);
|
||||
|
14
src/core/output_device/gryphn_output_device.c
Normal file
14
src/core/output_device/gryphn_output_device.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "gryphn_output_device.h"
|
||||
#include "core/instance/gryphn_instance.h"
|
||||
#include "core/gryphn_platform_functions.h"
|
||||
#include "core/instance/init/gryphn_init.h"
|
||||
|
||||
gnReturnCode gnRegisterOutputDevice(gnOutputDevice* outputDevice, gnInstance* instance, const gnPhysicalDevice physicalDevice) {
|
||||
outputDevice->deviceFunctions = malloc(sizeof(gnDeviceFunctions));
|
||||
gnLoadDeviceFunctions(instance->dynamicLib, outputDevice->deviceFunctions);
|
||||
outputDevice->physicalDevice = (gnPhysicalDevice*)(&physicalDevice);
|
||||
return instance->functions->_gnRegisterOutputDevice(outputDevice, instance, physicalDevice);
|
||||
}
|
||||
void gnDestroyOutputDevice(gnOutputDevice* device) {
|
||||
device->physicalDevice->instance->functions->_gnDestroyOutputDevice(device);
|
||||
}
|
@@ -1,19 +1,16 @@
|
||||
#pragma once
|
||||
#include <gryphn/gryphn_utils.h>
|
||||
#include "gryphn_physical_output_device.h"
|
||||
#include <core/output_device/gryphn_physical_output_device.h>
|
||||
|
||||
struct gnPlatformOutputDevice;
|
||||
struct gnPhysicalOutputDevice;
|
||||
struct gnInstance;
|
||||
struct gnDeviceFunctions_t;
|
||||
|
||||
struct gnOutputDevice {
|
||||
ACCESS_LEVEL:
|
||||
gnPlatformOutputDevice* outputDevice = nullptr;
|
||||
gnPhysicalOutputDevice* physicalOutputDevice;
|
||||
public:
|
||||
gnOutputDevice() {}
|
||||
};
|
||||
typedef struct gnOutputDevice_t {
|
||||
struct gnPlatformOutputDevice* outputDevice;
|
||||
struct gnDeviceFunctions_t* deviceFunctions;
|
||||
gnPhysicalDevice* physicalDevice;
|
||||
} gnOutputDevice;
|
||||
|
||||
inline gnReturnCode (*gnRegisterOutputDevice)(gnOutputDevice* outputDevice, const gnInstance& instance, const gnPhysicalOutputDevice& physicalDevice);
|
||||
inline void (*gnWaitForDevice)(const gnOutputDevice& device);
|
||||
inline void (*gnDestroyOutputDevice)(gnOutputDevice& device);
|
||||
gnReturnCode gnRegisterOutputDevice(gnOutputDevice* outputDevice, gnInstance* instance, const gnPhysicalDevice physicalDevice);
|
||||
void gnDestroyOutputDevice(gnOutputDevice* device);
|
||||
|
||||
// inline void (*gnWaitForDevice)(const gnOutputDevice& device);
|
||||
|
13
src/core/output_device/gryphn_physical_output_device.c
Normal file
13
src/core/output_device/gryphn_physical_output_device.c
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "gryphn_physical_output_device.h"
|
||||
#include "core/gryphn_platform_functions.h"
|
||||
|
||||
gnPhysicalDevice* gnGetPhyscialDevices(gnInstance* instance, uint32_t* count) {
|
||||
gnPhysicalDevice* devices = instance->functions->_gnGetPhysicalDevices(instance, count);
|
||||
for (int i = 0; i < *count; i++) {
|
||||
devices[i].instance = instance;
|
||||
}
|
||||
return devices;
|
||||
}
|
||||
gnBool gnDeviceSupportsAPI(const gnPhysicalDevice device) {
|
||||
return device.instance->functions->_gnDeviceSupportsAPI(device);
|
||||
}
|
@@ -1,19 +1,19 @@
|
||||
#pragma once
|
||||
#include <gryphn/gryphn_utils.h>
|
||||
#include "core/instance/gryphn_instance.h"
|
||||
|
||||
struct gnPlatformPhysicalOutputDevice;
|
||||
struct gnInstance;
|
||||
struct gnPlatformPhysicalDevice;
|
||||
|
||||
struct gnPhysicalOutputDevice {
|
||||
ACCESS_LEVEL:
|
||||
bool valid = false;
|
||||
gnPlatformPhysicalOutputDevice* physicalOutputDevice = nullptr;
|
||||
gnString outputDeviceName;
|
||||
public:
|
||||
gnPhysicalOutputDevice() {}
|
||||
};
|
||||
typedef struct gnPhysicalDeviceProperties_t {
|
||||
// there are currently no properties
|
||||
} gnPhysicalDeviceProperties;
|
||||
|
||||
gnString gnGetPhysicalOutputDeviceName(const gnPhysicalOutputDevice& device);
|
||||
inline bool (*gnDeviceSupportsAPI)(const gnPhysicalOutputDevice& device);
|
||||
inline gnPhysicalOutputDevice* (*gnGetPhysicalOutputDevices)(const gnInstance& instance, uint32_t* count);
|
||||
typedef struct gnPhysicalDevice_t {
|
||||
struct gnPlatformPhysicalDevice* physicalDevice;
|
||||
gnString name;
|
||||
struct gnPhysicalDeviceProperties_t properties;
|
||||
|
||||
gnInstance* instance;
|
||||
} gnPhysicalDevice;
|
||||
|
||||
gnPhysicalDevice* gnGetPhyscialDevices(gnInstance* instance, uint32_t* count);
|
||||
gnBool gnDeviceSupportsAPI(const gnPhysicalDevice device);
|
||||
|
@@ -6,7 +6,8 @@ typedef enum gnReturnCode_t {
|
||||
GN_UNSUPPORTED_RENDERING_API,
|
||||
GN_UNABLE_TO_LOAD_DYNAMIC_LIBARRY,
|
||||
GN_FAILED_CREATE_INSTANCE,
|
||||
GN_FAILED_TO_CREATE_DEBUGGER
|
||||
GN_FAILED_TO_CREATE_DEBUGGER,
|
||||
GN_FAILED_TO_CREATE_DEVICE
|
||||
|
||||
// GN_UNKNOWN_ERROR,
|
||||
// GN_UNKNOWN_FRAMEBUFFER_ATTACHMENT,
|
||||
@@ -16,7 +17,6 @@ typedef enum gnReturnCode_t {
|
||||
// GN_UNSUPPORTED_COLOR_FORMAT,
|
||||
// GN_UNKNOWN_COLOR_FORMAT,
|
||||
// GN_FUNCTION_NOT_FOUND,
|
||||
// GN_FAILED_CREATE_DEVICE,
|
||||
// GN_FAILED_CREATE_GRAPHICS_PIPELINE,
|
||||
// GN_FAILED_CREATE_PRESENTATION_QUEUE,
|
||||
// GN_FAILED_TO_CREATE_FRAMEBUFFER,
|
||||
@@ -35,5 +35,6 @@ static const char* gnErrorCodeToCString(enum gnReturnCode_t returnCode) {
|
||||
case GN_UNABLE_TO_LOAD_DYNAMIC_LIBARRY: return "GN_UNABLE_TO_LOAD_DYNAMIC_LIBARRY";
|
||||
case GN_FAILED_CREATE_INSTANCE: return "GN_FAILED_CREATE_INSTANCE";
|
||||
case GN_FAILED_TO_CREATE_DEBUGGER: return "GN_FAILED_TO_CREATE_DEBUGGER";
|
||||
case GN_FAILED_TO_CREATE_DEVICE: return "GN_FAILED_TO_CREATE_DEVICE";
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user