throw together the worlds worst texture api
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5
src/core/framebuffer/gryphn_framebuffer.h
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5
src/core/framebuffer/gryphn_framebuffer.h
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@@ -0,0 +1,5 @@
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#pragma once
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typedef struct gnFramebuffer_t {
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} gnFramebuffer;
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@@ -21,6 +21,7 @@ typedef struct gnPresentationQueue_t {
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struct gnOutputDevice_t* outputDevice;
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gnBool valid;
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uint32_t imageCount;
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struct gnTexture_t* images;
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} gnPresentationQueue;
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gnReturnCode gnCreatePresentationQueue(gnPresentationQueue* presentationQueue, struct gnOutputDevice_t* device, struct gnPresentationQueueInfo_t presentationInfo);
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7
src/core/textures/gryphn_texture.h
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7
src/core/textures/gryphn_texture.h
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@@ -0,0 +1,7 @@
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#pragma once
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struct gnPlatformTexture_t;
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typedef struct gnTexture_t {
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struct gnPlatformTexture_t* texture;
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} gnTexture;
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