vulkan framebuffers
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@@ -8,8 +8,9 @@
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#include "window_surface/gryphn_surface.h"
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#include "window_surface/gryphn_surface_create_functions.h"
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#include "shader_module/gryphn_shader_module.h"
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#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
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#include "renderpass/gryphn_render_pass_descriptor.h"
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#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
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#include "framebuffer/gryphn_framebuffer.h"
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typedef struct gnFunctions_t {
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gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info);
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@@ -62,4 +63,7 @@ typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
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gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, struct gnOutputDevice_t* device, struct gnFramebufferInfo_t framebufferInfo);
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void (*_gnDestroyFramebuffer)(struct gnFramebuffer_t* framebuffer);
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} gnDeviceFunctions;
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