load up until command pool creation

This commit is contained in:
Gregory Wells
2025-06-24 14:04:58 -04:00
parent cdf8dd46d2
commit 4ec3d62146
15 changed files with 66 additions and 34 deletions

View File

@@ -12,7 +12,7 @@ VkShaderStageFlagBits vkGryphnShaderModuleStage(gnShaderModuleStage stage) {
return outStage;
}
gnReturnCode gnCreateShaderModuleFn(gnShaderModule module, gnDevice device, gnShaderModuleInfo shaderModuleInfo) {
gnReturnCode createShaderModule(gnShaderModule module, gnDevice device, gnShaderModuleInfo shaderModuleInfo) {
module->shaderModule = malloc(sizeof(struct gnPlatformShaderModule_t));
VkShaderModuleCreateInfo createInfo = {
@@ -34,6 +34,6 @@ gnReturnCode gnCreateShaderModuleFn(gnShaderModule module, gnDevice device, gnSh
return GN_SUCCESS;
}
void gnDestroyShaderModuleFn(struct gnShaderModule_t* module) {
void destroyShaderModule(gnShaderModule module) {
vkDestroyShaderModule(module->device->outputDevice->device, module->shaderModule->shaderModule, NULL);
}