command pool+buffer handles
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@@ -13,3 +13,5 @@ GN_HANDLE(gnRenderPassDescriptor);
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GN_HANDLE(gnOutputDevice);
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GN_HANDLE(gnShaderModule);
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GN_HANDLE(gnGraphicsPipeline);
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GN_HANDLE(gnCommandPool);
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GN_HANDLE(gnCommandBuffer);
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