start to redo metal shader compilation

This commit is contained in:
Greg Wells
2025-07-18 20:58:23 -04:00
parent 02240783c3
commit 431436b945
7 changed files with 180 additions and 116 deletions

View File

@@ -9,7 +9,6 @@ typedef struct gnPresentSyncInfo {
uint32_t presentationQueueCount;
gnPresentationQueueHandle* presentationQueues;
uint32_t* imageIndices;
uint32_t queueIndex;
} gnPresentSyncInfo;
gnReturnCode gnPresentSync(gnOutputDeviceHandle device, gnPresentSyncInfo info);

View File

@@ -11,7 +11,6 @@ typedef struct gnSubmitSyncInfo {
gnSemaphoreHandle* signalSemaphores;
uint32_t commandBufferCount;
gnCommandBufferHandle* commandBuffers;
uint32_t queueIndex;
gnFenceHandle fence;
} gnSubmitSyncInfo;