write the validation layers for ext_sync

This commit is contained in:
Gregory Wells
2025-07-09 19:41:21 -04:00
parent 0fe87e1e84
commit 414717d211
3 changed files with 39 additions and 23 deletions

View File

@@ -16,9 +16,6 @@
gnReturnCode checkCreatePresentationQueue(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, gnPresentationQueueInfo presentationInfo){
CHECK_FUNCTION_WITH_RETURN_CODE(presentationQueue->outputDevice->instance, _gnCreatePresentationQueue, deviceFunctions, presentationQueue, device, presentationInfo);
}
// gnReturnCode checkPresentationQueueGetImageAsync(gnPresentationQueueHandle presentationQueue, uint64_t timeout, gnSemaphoreHandle semaphore, uint32_t* imageIndex) {
// CHECK_FUNCTION_WITH_RETURN_CODE(presentationQueue->outputDevice->instance, _gnPresentationQueueGetImageAsync, presentationQueue, timeout, semaphore, imageIndex);
// }
gnReturnCode checkPresentationQueueGetImage(gnPresentationQueueHandle presentationQueue, uint32_t *imageIndex) {
CHECK_FUNCTION_WITH_RETURN_CODE(presentationQueue->outputDevice->instance, _gnPresentationQueueGetImage, deviceFunctions, presentationQueue, imageIndex);
}
@@ -61,13 +58,6 @@ void checkDestroyCommandPool(gnCommandPoolHandle commandPool) {
CHECK_VOID_FUNCTION(commandPool->device->instance, _gnDestroyCommandPool, deviceFunctions, commandPool);
}
// gnReturnCode checkCreateSemaphore(gnSemaphoreHandle semaphore, gnOutputDeviceHandle device) {
// CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnCreateSemaphore, semaphore, device);
// }
// void checkDestroySemaphore(gnSemaphoreHandle semaphore) {
// CHECK_VOID_FUNCTION(semaphore->device->instance, _gnDestroySemaphore, semaphore);
// }
gnReturnCode checkCreateBuffer(gnBufferHandle buffer, gnDeviceHandle device, gnBufferInfo info) {
CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnCreateBuffer, deviceFunctions, buffer, device, info);
}
@@ -114,19 +104,6 @@ void checkDestroyTexture(gnTexture texture) {
CHECK_VOID_FUNCTION(texture->device->instance, _gnDestroyTexture, deviceFunctions, texture);
}
// gnReturnCode checkCreateFence(gnFenceHandle fence, gnOutputDeviceHandle device) {
// CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnCreateFence, fence, device);
// }
// void checkWaitForFence(gnFenceHandle fence, uint64_t timeout) {
// CHECK_VOID_FUNCTION(fence->device->instance, _gnWaitForFence, fence, timeout);
// }
// void checkResetFence(gnFenceHandle fence) {
// CHECK_VOID_FUNCTION(fence->device->instance, _gnResetFence, fence);
// }
// void checkDestroyFence(gnFenceHandle fence) {
// CHECK_VOID_FUNCTION(fence->device->instance, _gnDestroyFence, fence);
// }
gnReturnCode checkSubmit(gnOutputDeviceHandle device, gnSubmitInfo info) {
CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnSubmit, deviceFunctions, device, info);
}