write the validation layers for ext_sync
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#include "sync_functions.h"
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#include "loader_utils.h"
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#include "core/src/presentation_queue/gryphn_presentation_queue.h"
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#include <core/src/debugger/gryphn_debugger.h>
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#include "synchronization/semaphore/gryphn_semaphore.h"
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#include "synchronization/fence/gryphn_fence.h"
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gnReturnCode checkPresentationQueueGetImageAsync(gnPresentationQueueHandle presentationQueue, uint64_t timeout, gnSemaphoreHandle semaphore, uint32_t* imageIndex) {
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CHECK_FUNCTION_WITH_RETURN_CODE(presentationQueue->outputDevice->instance, _gnPresentationQueueGetImageAsync, syncFunctions, presentationQueue, timeout, semaphore, imageIndex);
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}
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gnReturnCode checkCreateSemaphore(gnSemaphoreHandle semaphore, gnOutputDeviceHandle device) {
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CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnCreateSemaphore, syncFunctions, semaphore, device);
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}
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void checkDestroySemaphore(gnSemaphoreHandle semaphore) {
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CHECK_VOID_FUNCTION(semaphore->device->instance, _gnDestroySemaphore, syncFunctions, semaphore);
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}
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gnReturnCode checkCreateFence(gnFenceHandle fence, gnOutputDeviceHandle device) {
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CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnCreateFence, syncFunctions, fence, device);
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}
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void checkWaitForFence(gnFenceHandle fence, uint64_t timeout) {
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CHECK_VOID_FUNCTION(fence->device->instance, _gnWaitForFence, syncFunctions, fence, timeout);
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}
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void checkResetFence(gnFenceHandle fence) {
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CHECK_VOID_FUNCTION(fence->device->instance, _gnResetFence, syncFunctions, fence);
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}
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void checkDestroyFence(gnFenceHandle fence) {
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CHECK_VOID_FUNCTION(fence->device->instance, _gnDestroyFence, syncFunctions, fence);
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}
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