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143
rendering_api/vulkan/src/commands/vulkan_command_buffer.cpp
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143
rendering_api/vulkan/src/commands/vulkan_command_buffer.cpp
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#include "gryphn/gryphn_utils.h"
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#include "core/commands/gryphn_command_buffer.h"
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#include "../graphics_pipeline/vulkan_renderpass.h"
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#include "../presentation_queue/vulkan_queue_families.h"
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#include "../instance/vulkan_instance.h"
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#include "vulkan_command_buffer.h"
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#include "../graphics_pipeline/vulkan_graphics_pipeline.h"
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VkCommandBuffer beginSingleTimeCommands(const gnOutputDevice& outputDevice) {
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandPool = outputDevice.outputDevice->commandPool;
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allocInfo.commandBufferCount = 1;
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VkCommandBuffer commandBuffer;
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vkAllocateCommandBuffers(outputDevice.outputDevice->device, &allocInfo, &commandBuffer);
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VkCommandBufferBeginInfo beginInfo{};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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vkBeginCommandBuffer(commandBuffer, &beginInfo);
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return commandBuffer;
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}
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void endSingleTimeCommands(VkCommandBuffer commandBuffer, const gnOutputDevice& outputDevice) {
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vkEndCommandBuffer(commandBuffer);
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffer;
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vkQueueSubmit(outputDevice.outputDevice->graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
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vkQueueWaitIdle(outputDevice.outputDevice->graphicsQueue);
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vkFreeCommandBuffers(outputDevice.outputDevice->device, outputDevice.outputDevice->commandPool, 1, &commandBuffer);
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}
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// GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(gnList<gnCommandBuffer> *commandBuffers, const gnGraphicsPipeline& pipeline) {
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// std::vector<VkCommandBuffer> commandBufferList;
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// for (int i = 0; i < gnListLength(*commandBuffers); i++) {
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// if ((*commandBuffers)[i].commandBuffer == nullptr) (*commandBuffers)[i].commandBuffer = new gnPlatformCommandBuffer();
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// (*commandBuffers)[i].commandBuffer->outputDevice = pipeline.renderPass->renderpass->outputDevice;
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// commandBufferList.push_back((*commandBuffers)[i].commandBuffer->commandBuffer);
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// }
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// VkCommandBufferAllocateInfo allocInfo{};
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// allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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// allocInfo.commandPool = *pipeline.graphicsPipeline->commandPool;
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// allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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// allocInfo.commandBufferCount = (uint32_t) gnListLength(*commandBuffers);
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// if (vkAllocateCommandBuffers(pipeline.renderPass->renderpass->outputDevice->outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
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// return GN_FAILED;
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// }
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// for (int i = 0; i < gnListLength(*commandBuffers); i++) {
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// (*commandBuffers)[i].commandBuffer->commandBuffer = commandBufferList[i];
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// }
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// return GN_SUCCESS;
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// }
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// GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(std::vector<gnCommandBuffer>* commandBuffers, const gnGraphicsPipeline &pipeline) {
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// std::vector<VkCommandBuffer> commandBufferList;
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// for (int i = 0; i < commandBuffers->size(); i++) {
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// (*commandBuffers)[i].commandBuffer->outputDevice = pipeline.renderPass->renderpass->outputDevice;
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// commandBufferList.push_back((*commandBuffers)[i].commandBuffer->commandBuffer);
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// }
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// VkCommandBufferAllocateInfo allocInfo{};
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// allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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// allocInfo.commandPool = *pipeline.graphicsPipeline->commandPool;
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// allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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// allocInfo.commandBufferCount = (uint32_t) commandBuffers->size();
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// if (vkAllocateCommandBuffers(pipeline.renderPass->renderpass->outputDevice->outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
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// return GN_FAILED;
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// }
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// for (int i = 0; i < commandBuffers->size(); i++) {
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// (*commandBuffers)[i].commandBuffer->commandBuffer = commandBufferList[i];
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// }
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// return GN_SUCCESS;
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// }
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GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(gnCommandBuffer* commandBuffers, gnUInt commandBufferCount, const gnOutputDevice& outputDevice) {
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std::vector<VkCommandBuffer> commandBufferList;
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for (int i = 0; i < commandBufferCount; i++) {
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commandBuffers[i].commandBuffer = new gnPlatformCommandBuffer();
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commandBuffers[i].commandBuffer->outputDevice = const_cast<gnOutputDevice*>(&outputDevice);
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commandBufferList.push_back(commandBuffers[i].commandBuffer->commandBuffer);
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}
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.commandPool = outputDevice.outputDevice->commandPool;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandBufferCount = (uint32_t) commandBufferCount;
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if (vkAllocateCommandBuffers(outputDevice.outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
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return GN_FAILED;
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}
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for (int i = 0; i < commandBufferCount; i++) {
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commandBuffers[i].commandBuffer->commandBuffer = commandBufferList[i];
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}
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return GN_SUCCESS;
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}
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GN_EXPORT gnReturnCode gnCreateCommandBufferFn(gnCommandBuffer* commandBuffer, const gnOutputDevice& device) {
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commandBuffer->commandBuffer->outputDevice = const_cast<gnOutputDevice*>(&device);
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{ // create the command buffer
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.commandPool = device.outputDevice->commandPool;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandBufferCount = 1;
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if (vkAllocateCommandBuffers(device.outputDevice->device, &allocInfo, &commandBuffer->commandBuffer->commandBuffer) != VK_SUCCESS) {
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return GN_FAILED;
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}
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}
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return GN_SUCCESS;
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}
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GN_EXPORT void gnCommandBufferResetFn(const gnCommandBuffer& commandBuffer) {
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vkResetCommandBuffer(commandBuffer.commandBuffer->commandBuffer, 0);
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}
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GN_EXPORT void gnDestroyCommandBufferFn(const gnCommandBuffer& commandBuffer) {
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// do nothing this function is archaic
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}
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