first commit

This commit is contained in:
Greg Wells
2025-05-05 19:29:42 -04:00
commit 406d669de0
284 changed files with 32727 additions and 0 deletions

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#include "gryphn/gryphn_utils.h"
#include "core/commands/gryphn_command.h"
#include "vulkan_command_buffer.h"
#include "../graphics_pipeline/vulkan_renderpass.h"
#include "../graphics_pipeline/vulkan_graphics_pipeline.h"
#include "../vertex_buffers/vulkan_buffers.h"
#include "../push_constant/vulkan_push_constant.h"
#include "core/shaders/gryphn_shader_module.h"
#include "core/uniform_descriptor/uniform_buffer/gryphn_uniform_buffer.h"
#include "../uniform_descriptor/vulkan_uniform.h"
#include <vulkan/vulkan_core.h>
#include "../framebuffers/vulkan_framebuffer.h"
#include <array>
GN_EXPORT gnReturnCode gnCommandBufferStartFn(const gnCommandBuffer& commandBuffer) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0; // Optional
beginInfo.pInheritanceInfo = nullptr; // Optional
if (vkBeginCommandBuffer(commandBuffer.commandBuffer->commandBuffer, &beginInfo) != VK_SUCCESS) {
return GN_FAILED;
}
return GN_SUCCESS;
}
GN_EXPORT void gnCommandBeginRenderPassFn(gnCommandBuffer& commandBuffer, const gnRenderPassFrame& frame) {
gnRenderPassFrame* frameptr = const_cast<gnRenderPassFrame*>(&frame);
if (frame.renderPassFrame == nullptr) frameptr->renderPassFrame = new gnPlatformRenderPassFrame();
frameptr->renderPassFrame->renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
frameptr->renderPassFrame->renderPassInfo.renderPass = frameptr->renderPass->renderpass->renderPass;
frameptr->renderPassFrame->renderPassInfo.framebuffer = frameptr->framebuffer->framebuffer->framebuffer;
frameptr->renderPassFrame->renderPassInfo.renderArea.offset = { (int)frameptr->offset.x, (int)frameptr->offset.y };
frameptr->renderPassFrame->renderPassInfo.renderArea.extent = { frameptr->area.x, frameptr->area.y };
std::array<VkClearValue, 2> clearValues{};
clearValues[0].color = {{frame.clearColor.r / 255.0f, frame.clearColor.g / 255.0f, frame.clearColor.b / 255.0f, frame.clearColor.a}};
clearValues[1].depthStencil = {1.0f, 0};
frame.renderPassFrame->renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
frame.renderPassFrame->renderPassInfo.pClearValues = clearValues.data();
vkCmdBeginRenderPass(commandBuffer.commandBuffer->commandBuffer, &frame.renderPassFrame->renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
}
GN_EXPORT void gnCommandSetGraphicsPipelineFn(const gnCommandBuffer& commandBuffer, const gnGraphicsPipeline& graphicsPipeline) {
vkCmdBindPipeline(commandBuffer.commandBuffer->commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline.graphicsPipeline->graphicsPipeline);
}
GN_EXPORT void gnCommandSetViewportFn(const gnCommandBuffer& commandBuffer, gnViewportDescriptionData data) {
commandBuffer.commandBuffer->viewport.x = data.offset.x;
commandBuffer.commandBuffer->viewport.y = data.offset.y;
commandBuffer.commandBuffer->viewport.width = data.size.x;
commandBuffer.commandBuffer->viewport.height = data.size.y;
commandBuffer.commandBuffer->viewport.minDepth = data.depth.a;
commandBuffer.commandBuffer->viewport.maxDepth = data.depth.b;
vkCmdSetViewport(commandBuffer.commandBuffer->commandBuffer, 0, 1, &commandBuffer.commandBuffer->viewport);
}
GN_EXPORT void gnCommandSetScissorFn(const gnCommandBuffer& commandBuffer, gnScissorDescriptionData data) {
commandBuffer.commandBuffer->scissor.offset = {(int)data.offset.x, (int)data.offset.y};
commandBuffer.commandBuffer->scissor.extent = { data.extent.x, data.extent.y };
vkCmdSetScissor(commandBuffer.commandBuffer->commandBuffer, 0, 1, &commandBuffer.commandBuffer->scissor);
}
GN_EXPORT void gnCommandBindBufferFn(const gnCommandBuffer& commandBuffer, const gnBuffer& buffer) {
if (buffer.bufferType == GN_VERTEX_BUFFER) {
VkBuffer vertexBuffers[] = {buffer.buffer->buffer};
VkDeviceSize offsets[] = {0};
vkCmdBindVertexBuffers(commandBuffer.commandBuffer->commandBuffer, 0, 1, vertexBuffers, offsets);
} else {
VkIndexType type;
if (buffer.dataType == GN_UINT8) { /* TODO: switch to vulkan 1.4 */ }
if (buffer.dataType == GN_UINT16) { type = VK_INDEX_TYPE_UINT16; /* TODO: switch to vulkan 1.4 */ }
if (buffer.dataType == GN_UINT32) { type = VK_INDEX_TYPE_UINT32; /* TODO: switch to vulkan 1.4 */ }
vkCmdBindIndexBuffer(commandBuffer.commandBuffer->commandBuffer, buffer.buffer->buffer, 0, type);
}
}
GN_EXPORT void gnCommandDrawFn(const gnCommandBuffer& commandBuffer, int vertexCount, int instanceCount, int firstVertex, int firstInstance) {
vkCmdDraw(commandBuffer.commandBuffer->commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
}
GN_EXPORT void gnCommandDrawIndexedFn(const gnCommandBuffer& commandBuffer, gnUInt indexCount, gnUInt instanceCount, gnUInt firstIndex, gnInt vertexOffset, gnUInt firstInstance) {
vkCmdDrawIndexed(commandBuffer.commandBuffer->commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
}
GN_EXPORT void gnCommandBindBufferUniformFn(const gnCommandBuffer& commandBuffer, gnGraphicsPipeline& graphicsPipeline, gnBufferUniform& uniformBuffer, gnInt set) {
vkCmdBindDescriptorSets(
commandBuffer.commandBuffer->commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
graphicsPipeline.graphicsPipeline->pipelineLayout, set, 1,
&uniformBuffer.uniform->uniform->descriptorSets[uniformBuffer.index], 0, nullptr
);
}
GN_EXPORT void gnCommandBindSamplerUniformFn(const gnCommandBuffer& commandBuffer, const gnGraphicsPipeline& graphicsPipeline, const gnSamplerUniform& sampler, gnInt set) {
vkCmdBindDescriptorSets(
commandBuffer.commandBuffer->commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
graphicsPipeline.graphicsPipeline->pipelineLayout, set, 1,
&sampler.uniform->uniform->descriptorSets[sampler.index], 0, nullptr
);
}
GN_EXPORT void gnCommandPushConstantFn(gnCommandBuffer& commandBuffer, const gnGraphicsPipeline& graphicsPipeline, const gnPushConstant& pushConstant, void* data) {
int stageBit = 0;
if (gnContainsShaderStage(pushConstant.stage, GN_VERTEX_SHADER_MODULE)) stageBit |= VK_SHADER_STAGE_VERTEX_BIT;
if (gnContainsShaderStage(pushConstant.stage, GN_FRAGMENT_SHADER_MODULE)) stageBit |= VK_SHADER_STAGE_FRAGMENT_BIT;
vkCmdPushConstants(commandBuffer.commandBuffer->commandBuffer,
graphicsPipeline.graphicsPipeline->pipelineLayout,
stageBit, pushConstant.offset, pushConstant.size, data);
}
GN_EXPORT void gnCommandEndRenderPassFn(const gnCommandBuffer& commandBuffer) {
vkCmdEndRenderPass(commandBuffer.commandBuffer->commandBuffer);
}
void gnCommandBindShader(const gnCommandBuffer& commandBuffer, const gnShader& shader) {
// vkCmdBindShadersEXT(
// commandBuffer.commandBuffer->commandBuffer,
// 2,
// VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
// const VkShaderEXT* pShaders);
}
GN_EXPORT gnReturnCode gnCommandBufferEndFn(const gnCommandBuffer& commandBuffer) {
if (vkEndCommandBuffer(commandBuffer.commandBuffer->commandBuffer) != VK_SUCCESS) {
return GN_FAILED;
}
return GN_SUCCESS;
}

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#include "gryphn/gryphn_utils.h"
#include "core/commands/gryphn_command_buffer.h"
#include "../graphics_pipeline/vulkan_renderpass.h"
#include "../presentation_queue/vulkan_queue_families.h"
#include "../instance/vulkan_instance.h"
#include "vulkan_command_buffer.h"
#include "../graphics_pipeline/vulkan_graphics_pipeline.h"
VkCommandBuffer beginSingleTimeCommands(const gnOutputDevice& outputDevice) {
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = outputDevice.outputDevice->commandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(outputDevice.outputDevice->device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
return commandBuffer;
}
void endSingleTimeCommands(VkCommandBuffer commandBuffer, const gnOutputDevice& outputDevice) {
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(outputDevice.outputDevice->graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(outputDevice.outputDevice->graphicsQueue);
vkFreeCommandBuffers(outputDevice.outputDevice->device, outputDevice.outputDevice->commandPool, 1, &commandBuffer);
}
// GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(gnList<gnCommandBuffer> *commandBuffers, const gnGraphicsPipeline& pipeline) {
// std::vector<VkCommandBuffer> commandBufferList;
// for (int i = 0; i < gnListLength(*commandBuffers); i++) {
// if ((*commandBuffers)[i].commandBuffer == nullptr) (*commandBuffers)[i].commandBuffer = new gnPlatformCommandBuffer();
// (*commandBuffers)[i].commandBuffer->outputDevice = pipeline.renderPass->renderpass->outputDevice;
// commandBufferList.push_back((*commandBuffers)[i].commandBuffer->commandBuffer);
// }
// VkCommandBufferAllocateInfo allocInfo{};
// allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
// allocInfo.commandPool = *pipeline.graphicsPipeline->commandPool;
// allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
// allocInfo.commandBufferCount = (uint32_t) gnListLength(*commandBuffers);
// if (vkAllocateCommandBuffers(pipeline.renderPass->renderpass->outputDevice->outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
// return GN_FAILED;
// }
// for (int i = 0; i < gnListLength(*commandBuffers); i++) {
// (*commandBuffers)[i].commandBuffer->commandBuffer = commandBufferList[i];
// }
// return GN_SUCCESS;
// }
// GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(std::vector<gnCommandBuffer>* commandBuffers, const gnGraphicsPipeline &pipeline) {
// std::vector<VkCommandBuffer> commandBufferList;
// for (int i = 0; i < commandBuffers->size(); i++) {
// (*commandBuffers)[i].commandBuffer->outputDevice = pipeline.renderPass->renderpass->outputDevice;
// commandBufferList.push_back((*commandBuffers)[i].commandBuffer->commandBuffer);
// }
// VkCommandBufferAllocateInfo allocInfo{};
// allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
// allocInfo.commandPool = *pipeline.graphicsPipeline->commandPool;
// allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
// allocInfo.commandBufferCount = (uint32_t) commandBuffers->size();
// if (vkAllocateCommandBuffers(pipeline.renderPass->renderpass->outputDevice->outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
// return GN_FAILED;
// }
// for (int i = 0; i < commandBuffers->size(); i++) {
// (*commandBuffers)[i].commandBuffer->commandBuffer = commandBufferList[i];
// }
// return GN_SUCCESS;
// }
GN_EXPORT gnReturnCode _gnCreateCommandBuffersFn(gnCommandBuffer* commandBuffers, gnUInt commandBufferCount, const gnOutputDevice& outputDevice) {
std::vector<VkCommandBuffer> commandBufferList;
for (int i = 0; i < commandBufferCount; i++) {
commandBuffers[i].commandBuffer = new gnPlatformCommandBuffer();
commandBuffers[i].commandBuffer->outputDevice = const_cast<gnOutputDevice*>(&outputDevice);
commandBufferList.push_back(commandBuffers[i].commandBuffer->commandBuffer);
}
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = outputDevice.outputDevice->commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = (uint32_t) commandBufferCount;
if (vkAllocateCommandBuffers(outputDevice.outputDevice->device, &allocInfo, commandBufferList.data()) != VK_SUCCESS) {
return GN_FAILED;
}
for (int i = 0; i < commandBufferCount; i++) {
commandBuffers[i].commandBuffer->commandBuffer = commandBufferList[i];
}
return GN_SUCCESS;
}
GN_EXPORT gnReturnCode gnCreateCommandBufferFn(gnCommandBuffer* commandBuffer, const gnOutputDevice& device) {
commandBuffer->commandBuffer->outputDevice = const_cast<gnOutputDevice*>(&device);
{ // create the command buffer
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = device.outputDevice->commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = 1;
if (vkAllocateCommandBuffers(device.outputDevice->device, &allocInfo, &commandBuffer->commandBuffer->commandBuffer) != VK_SUCCESS) {
return GN_FAILED;
}
}
return GN_SUCCESS;
}
GN_EXPORT void gnCommandBufferResetFn(const gnCommandBuffer& commandBuffer) {
vkResetCommandBuffer(commandBuffer.commandBuffer->commandBuffer, 0);
}
GN_EXPORT void gnDestroyCommandBufferFn(const gnCommandBuffer& commandBuffer) {
// do nothing this function is archaic
}

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#pragma once
#include "core/graphics_pipeline/gryphn_graphics_pipeline.h"
#include <vulkan/vulkan.h>
struct gnPlatformCommandBuffer {
VkCommandBuffer commandBuffer;
gnOutputDevice* outputDevice;
VkViewport viewport{};
VkRect2D scissor{};
};
VkCommandBuffer beginSingleTimeCommands(const gnOutputDevice& outputDevice);
void endSingleTimeCommands(VkCommandBuffer commandBuffer, const gnOutputDevice& outputDevice);

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#include "core/commands/present_command/gryphn_command_present.h"
#include "../presentation_queue/vulkan_presentation_queue.h"
#include "../sync_objects/vulkan_sync_semaphore.h"
#include "../output_device/vulkan_output_devices.h"
struct gnPlatformCommandPresentData {
VkPresentInfoKHR presentInfo{
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR
};
gnPresentationQueue* presentationQueue;
VkResult result;
};
void gnCommandPresentDataSetSignalSemaphoreFn(gnCommandPresentData& presentCommandData, const gnSyncSemaphore& semaphore) {
presentCommandData.commandPresentData->presentInfo.waitSemaphoreCount = 1;
presentCommandData.commandPresentData->presentInfo.pWaitSemaphores = &semaphore.semaphore->semaphore;
}
void gnCommandPresentDataSetPresentationQueueFn(gnCommandPresentData& presentCommandData, const gnPresentationQueue& presentationQueue) {
presentCommandData.commandPresentData->presentInfo.swapchainCount = 1;
presentCommandData.commandPresentData->presentInfo.pSwapchains = &presentationQueue.presentationQueue->swapChain;
presentCommandData.commandPresentData->presentationQueue = const_cast<gnPresentationQueue*>(&presentationQueue);
}
void gnCommandPresentDataSetImageIndexFn(gnCommandPresentData& presentCommandData, gnUInt* imageIndex) {
presentCommandData.commandPresentData->presentInfo.pImageIndices = imageIndex;
}
GN_EXPORT gnPresentationQueueState gnCommandPresentGetValidPresentationQueueFn(gnCommandPresentData& presentCommandData) {
if (presentCommandData.commandPresentData->result == VK_ERROR_OUT_OF_DATE_KHR) {
return GN_OUT_OF_DATE;
} else if (presentCommandData.commandPresentData->result == VK_SUBOPTIMAL_KHR) {
return GN_SUBOPTIMAL;
}
else if (presentCommandData.commandPresentData->result == VK_SUCCESS) {
return GN_VALID;
}
return GN_VALID;
}
GN_EXPORT gnReturnCode gnCommandPresentFn(gnCommandPresentData& presentCommandData) {
if (presentCommandData.commandPresentData == nullptr) presentCommandData.commandPresentData = new gnPlatformCommandPresentData();
gnCommandPresentDataSetSignalSemaphoreFn(presentCommandData, *presentCommandData.semaphore);
gnCommandPresentDataSetPresentationQueueFn(presentCommandData, *presentCommandData.presentationQueue);
gnCommandPresentDataSetImageIndexFn(presentCommandData, presentCommandData.imageIndex);
uint32_t imageIndex = *presentCommandData.imageIndex;
presentCommandData.commandPresentData->presentInfo.pImageIndices = &imageIndex;
presentCommandData.commandPresentData->result =
vkQueuePresentKHR(presentCommandData.commandPresentData->presentationQueue->presentationQueue->outputDevice->outputDevice->presentQueue, &presentCommandData.commandPresentData->presentInfo);
if (presentCommandData.commandPresentData->result != VK_SUCCESS) {
return GN_FAILED;
}
return GN_SUCCESS;
}

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#include <gryphn/gryphn_utils.h>
#include "core/commands/submit_command/gryphn_command_submit.h"
#include "../sync_objects/vulkan_sync_semaphore.h"
#include "vulkan_command_buffer.h"
#include "../sync_objects/vulkan_fence.h"
struct gnPlatformCommandSubmitData {
VkSubmitInfo submitInfo{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO
};
VkResult result;
};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
void gnCommandSubmitDataSetWaitSemaphoreFn(gnCommandSubmitData& data, const gnSyncSemaphore& semaphore) {
data.commandSubmitData->submitInfo.waitSemaphoreCount = 1;
data.commandSubmitData->submitInfo.pWaitSemaphores = &semaphore.semaphore->semaphore;
data.commandSubmitData->submitInfo.pWaitDstStageMask = waitStages;
}
void gnCommandSubmitDataSetCommandBufferFn(gnCommandSubmitData& data, const gnCommandBuffer& commandBuffer) {
data.commandSubmitData->submitInfo.commandBufferCount = 1;
data.commandSubmitData->submitInfo.pCommandBuffers = &commandBuffer.commandBuffer->commandBuffer;
}
void gnCommandSubmitDataSetSignalSemaphoreFn(gnCommandSubmitData& data, const gnSyncSemaphore& semaphore) {
data.commandSubmitData->submitInfo.signalSemaphoreCount = 1;
data.commandSubmitData->submitInfo.pSignalSemaphores = &semaphore.semaphore->semaphore;
}
GN_EXPORT gnPresentationQueueState gnCommandSubmitGetValidPresentationQueueFn(gnCommandSubmitData& data) {
if (data.commandSubmitData->result == VK_ERROR_OUT_OF_DATE_KHR) {
return GN_OUT_OF_DATE;
} else if (data.commandSubmitData->result == VK_SUBOPTIMAL_KHR) {
return GN_SUBOPTIMAL;
}
else if (data.commandSubmitData->result == VK_SUCCESS) {
return GN_VALID;
}
return GN_VALID;
}
GN_EXPORT gnReturnCode gnCommandSubmitFn(gnCommandSubmitData& data, const gnFence& fence) {
if (data.commandSubmitData == nullptr) data.commandSubmitData = new gnPlatformCommandSubmitData();
gnCommandSubmitDataSetWaitSemaphoreFn(data, *data.waitSemaphore);
gnCommandSubmitDataSetCommandBufferFn(data, *data.commandBuffer);
gnCommandSubmitDataSetSignalSemaphoreFn(data, *data.signalSemaphore);
data.commandSubmitData->result = vkQueueSubmit(fence.fence->device->outputDevice->graphicsQueue, 1, &data.commandSubmitData->submitInfo, fence.fence->fence);
if (data.commandSubmitData->result != VK_SUCCESS) {
return GN_FAILED;
}
return GN_SUCCESS;
}