redo vulkan surfaces
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@@ -2,10 +2,10 @@
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#include <core/instance/gryphn_instance.h>
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#include <platform/gryphn_platform_include.h>
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struct gnPlatformWindowSurface;
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struct gnPlatformWindowSurface_t;
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typedef struct gnWindowSurface_t {
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struct gnPlatformWindowSurface* windowSurface;
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struct gnPlatformWindowSurface_t* windowSurface;
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gnInstance* instance;
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} gnWindowSurface;
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void gnDestroyWindowSurface(struct gnWindowSurface_t* windowSurface);
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