command pool and command buffers
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@@ -1,6 +1,31 @@
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#include "opengl_command_pool.h"
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#include "stdlib.h"
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gnReturnCode openglCreateCommandPool(gnCommandPool commandPool, gnDevice device, gnCommandPoolInfo info) {
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commandPool->commandPool = malloc(sizeof(gnPlatformCommandPool));
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uint32_t baseCommandBufferCount = 10;
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commandPool->commandPool->allocatedCommandBufferCount = baseCommandBufferCount;
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commandPool->commandPool->commandBuffers = malloc(sizeof(gnPlatformCommandBuffer) * baseCommandBufferCount);
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commandPool->commandPool->canBeReallocated = malloc(sizeof(gnBool) * baseCommandBufferCount);
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for (int i = 0; i < baseCommandBufferCount; i++) {
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commandPool->commandPool->commandBuffers[i].index = i;
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commandPool->commandPool->canBeReallocated[i] = GN_TRUE;
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}
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return GN_SUCCESS;
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}
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void openglDestroyCommandPool(gnCommandPool commandPool) {}
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void openglDestroyCommandPool(gnCommandPool commandPool) {
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commandPool->commandPool->allocatedCommandBufferCount = 0;
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free(commandPool->commandPool->commandBuffers);
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free(commandPool->commandPool->canBeReallocated);
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free(commandPool->commandPool);
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}
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void openglResizeCommandPool(gnCommandPoolHandle pool) {
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pool->commandPool->allocatedCommandBufferCount *= 2;
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pool->commandPool->commandBuffers = realloc(pool->commandPool->commandBuffers, sizeof(gnPlatformCommandBuffer) * pool->commandPool->allocatedCommandBufferCount);
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pool->commandPool->canBeReallocated = realloc(pool->commandPool->canBeReallocated, sizeof(gnBool) * pool->commandPool->allocatedCommandBufferCount);
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}
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