load vulkan queue function
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@@ -1,5 +1,4 @@
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#include <output_device/vulkan_physical_device.h>
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#include "extensions/queues/gryphn_physcial_device_queue.h"
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#include "vulkan_device_queues.h"
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gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues) {
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vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
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@@ -0,0 +1,6 @@
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#pragma once
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#include <output_device/vulkan_physical_device.h>
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#include <extensions/queues/gryphn_physcial_device_queue.h>
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gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues);
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