get the metal backend to compile (does not load)
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@@ -1,6 +1,6 @@
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#pragma once
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#import <Metal/Metal.h>
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#include "core/presentation_queue/gryphn_presentation_queue.h"
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#include "presentation_queue/gryphn_presentation_queue.h"
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typedef struct gnPlatformPresentationQueue_t {
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int textureCount;
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