get the metal backend to compile (does not load)

This commit is contained in:
Greg Wells
2025-06-25 10:46:07 -04:00
parent 4306646c6e
commit 2c9e2260f4
39 changed files with 235 additions and 117 deletions

View File

@@ -1,11 +1,11 @@
#include <core/output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_output_device.h>
#include <Metal/Metal.h>
#include "metal_output_devices.h"
#include "core/instance/metal_instance.h"
#include "core/instance/gryphn_instance.h"
#include <core/debugger/gryphn_debugger.h>
#include "instance/metal_instance.h"
#include "instance/gryphn_instance.h"
#include <debugger/gryphn_debugger.h>
gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo) {
outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
outputDevice->outputDevice->device = deviceInfo.physicalDevice.physicalDevice->device.retain;
outputDevice->outputDevice->transferQueue = outputDevice->outputDevice->device.newCommandQueue;