get the metal backend to compile (does not load)
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@@ -1,6 +1,6 @@
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#pragma once
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#include "core/command/command_buffer/gryphn_command_buffer.h"
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#include "core/pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
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#include "command/command_buffer/gryphn_command_buffer.h"
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#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
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#import <Metal/MTLCommandBuffer.h>
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#import <Metal/MTLCommandEncoder.h>
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@@ -1,5 +1,5 @@
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#include "metal_command_buffer.h"
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#include "core/commands/command_pool/metal_command_pool.h"
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#include "commands/command_pool/metal_command_pool.h"
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#import <Metal/Metal.h>
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gnReturnCode gnCommandPoolAllocateCommandBuffersFn(gnCommandBufferHandle* commandBuffers, uint32_t count, struct gnCommandPool_t* pool) {
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