actually compile shaders

This commit is contained in:
Gregory Wells
2025-08-12 22:17:54 -04:00
parent f6484ddde5
commit 23f46385fe
5 changed files with 66 additions and 5 deletions

View File

@@ -3,7 +3,7 @@ set(CMAKE_CXX_STANDARD 17)
project(GryphnOpenGLImpl)
file(GLOB_RECURSE SOURCE_FILES CONFIGURE_DEPENDS
"src/*.c"
"src/*.c" "src/*.cpp"
)
file(GLOB_RECURSE LOADER_FILES CONFIGURE_DEPENDS
"loader/*.c"
@@ -19,8 +19,9 @@ target_include_directories(GryphnOpenGLImpl PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/../../
${CMAKE_CURRENT_SOURCE_DIR}/../../../include/
)
add_subdirectory(depends/SPIRV-Cross)
target_include_directories(GryphnOpenGLImpl PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/depends/glad/include/
)
add_compile_definitions(GN_REVEAL_IMPL)
target_link_libraries(GryphnOpenGLImpl GL "X11")
target_link_libraries(GryphnOpenGLImpl GL "X11" spirv-cross-core spirv-cross-glsl spirv-cross-cpp)