actually compile shaders
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@@ -3,7 +3,7 @@ set(CMAKE_CXX_STANDARD 17)
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project(GryphnOpenGLImpl)
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file(GLOB_RECURSE SOURCE_FILES CONFIGURE_DEPENDS
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"src/*.c"
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"src/*.c" "src/*.cpp"
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)
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file(GLOB_RECURSE LOADER_FILES CONFIGURE_DEPENDS
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"loader/*.c"
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@@ -19,8 +19,9 @@ target_include_directories(GryphnOpenGLImpl PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/../../
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${CMAKE_CURRENT_SOURCE_DIR}/../../../include/
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)
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add_subdirectory(depends/SPIRV-Cross)
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target_include_directories(GryphnOpenGLImpl PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/depends/glad/include/
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)
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add_compile_definitions(GN_REVEAL_IMPL)
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target_link_libraries(GryphnOpenGLImpl GL "X11")
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target_link_libraries(GryphnOpenGLImpl GL "X11" spirv-cross-core spirv-cross-glsl spirv-cross-cpp)
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