Update README.md
This commit is contained in:
@@ -63,6 +63,8 @@ Gryphn validation layers are meant to be more specific so there are certain ones
|
|||||||
- Remove validation code from certain platform functions, add in validated functions for those cases
|
- Remove validation code from certain platform functions, add in validated functions for those cases
|
||||||
#### Extensions/Supports
|
#### Extensions/Supports
|
||||||
- APIs like OpenGL dont support the full capabilities of vulkan so things like syncronization
|
- APIs like OpenGL dont support the full capabilities of vulkan so things like syncronization
|
||||||
|
#### Other APIs
|
||||||
|
- I still need to write backends for the Other APIs gryphn is going to support
|
||||||
# Utils library
|
# Utils library
|
||||||
Gryphn comes with its own utlity library, aptly named Gryphn Utils, its written in C with some helper code in C++ that can be enabled by defining GN_UTILS_CPP, more information can be found on the gryphn utils github page, gryphn make extensive use of features in the utils library like Array Lists and 2d/3d types.
|
Gryphn comes with its own utlity library, aptly named Gryphn Utils, its written in C with some helper code in C++ that can be enabled by defining GN_UTILS_CPP, more information can be found on the gryphn utils github page, gryphn make extensive use of features in the utils library like Array Lists and 2d/3d types.
|
||||||
# Usage
|
# Usage
|
||||||
|
Reference in New Issue
Block a user