load all instance functions

This commit is contained in:
Greg Wells
2025-06-29 08:43:58 -04:00
parent bb6b1c175d
commit 1a4101bf4d
9 changed files with 45 additions and 25 deletions

View File

@@ -5,7 +5,7 @@
#include "instance/gryphn_instance.h"
#include <debugger/gryphn_debugger.h>
gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo) {
gnReturnCode createMetalOutputDevice(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo) {
outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
outputDevice->outputDevice->device = deviceInfo.physicalDevice.physicalDevice->device.retain;
outputDevice->outputDevice->transferQueue = outputDevice->outputDevice->device.newCommandQueue;
@@ -18,11 +18,11 @@ gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanc
return GN_SUCCESS;
}
void gnWaitForDeviceFn(gnOutputDeviceHandle device) {
void waitForMetalDevice(gnOutputDeviceHandle device) {
[device->outputDevice->executingCommandBuffer waitUntilCompleted];
}
void gnDestroyOutputDeviceFn(gnOutputDeviceHandle device) {
void destroyMetalOutputDevice(gnOutputDeviceHandle device) {
// for (int i = 0; i < device->outputDevice->queueCount; i++) {
// [device->outputDevice->queues[i] release];
// }