load all instance functions

This commit is contained in:
Greg Wells
2025-06-29 08:43:58 -04:00
parent bb6b1c175d
commit 1a4101bf4d
9 changed files with 45 additions and 25 deletions

View File

@@ -1,15 +1,18 @@
#include "metal_loader.h"
#include "instance/metal_instance.h"
#include "surface/metal_surface.h"
#include "devices/metal_output_devices.h"
gnInstanceFunctions loadMetalInstanceFunctions() {
return (gnInstanceFunctions){
._gnCreateInstance = NULL,
._gnDestroyInstance = NULL,
._gnGetPhysicalDevices = NULL,
._gnQueueCanPresentToSurface = NULL,
._gnCreateOutputDevice = NULL,
._gnDestroyOutputDevice = NULL,
._gnCreateMacOSWindowSurface = NULL,
._gnDestroyWindowSurface = NULL,
._gnGetSurfaceDetails = NULL
._gnCreateInstance = createMetalInstance,
._gnDestroyInstance = destroyMetalInstance,
._gnGetPhysicalDevices = getMetalDevices,
._gnQueueCanPresentToSurface = metalCanQueuePresentToSurface,
._gnCreateOutputDevice = createMetalOutputDevice,
._gnDestroyOutputDevice = destroyMetalOutputDevice,
._gnCreateMacOSWindowSurface = createMetalSurface,
._gnDestroyWindowSurface = destroyMetalWindowSurface,
._gnGetSurfaceDetails = getMetalSurfaceDetails
};
}

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@@ -5,7 +5,7 @@
#include "instance/gryphn_instance.h"
#include <debugger/gryphn_debugger.h>
gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo) {
gnReturnCode createMetalOutputDevice(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo) {
outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
outputDevice->outputDevice->device = deviceInfo.physicalDevice.physicalDevice->device.retain;
outputDevice->outputDevice->transferQueue = outputDevice->outputDevice->device.newCommandQueue;
@@ -18,11 +18,11 @@ gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanc
return GN_SUCCESS;
}
void gnWaitForDeviceFn(gnOutputDeviceHandle device) {
void waitForMetalDevice(gnOutputDeviceHandle device) {
[device->outputDevice->executingCommandBuffer waitUntilCompleted];
}
void gnDestroyOutputDeviceFn(gnOutputDeviceHandle device) {
void destroyMetalOutputDevice(gnOutputDeviceHandle device) {
// for (int i = 0; i < device->outputDevice->queueCount; i++) {
// [device->outputDevice->queues[i] release];
// }

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@@ -16,3 +16,10 @@ struct gnPlatformOutputDevice_t {
id<MTLCommandQueue> transferQueue;
// id<MTLRenderPipelineState> framebuffer;
} gnPlatformOutputDevice;
gnPhysicalDevice* getMetalDevices(gnInstanceHandle instance, uint32_t* deviceCount);
gnBool metalCanQueuePresentToSurface(const gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurface windowSurface);
gnReturnCode createMetalOutputDevice(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, gnOutputDeviceInfo deviceInfo);
void waitForMetalDevice(gnOutputDeviceHandle device);
void destroyMetalOutputDevice(gnOutputDeviceHandle device);

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@@ -3,7 +3,7 @@
#include "metal_output_devices.h"
#include "window_surface/gryphn_surface.h"
gnPhysicalDevice* gnGetPhysicalDevicesFn(gnInstanceHandle instance, uint32_t* deviceCount) {
gnPhysicalDevice* getMetalDevices(gnInstanceHandle instance, uint32_t* deviceCount) {
NSArray *devices = MTLCopyAllDevices();
*deviceCount = [devices count];
gnPhysicalDevice* devicesList = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);
@@ -34,6 +34,6 @@ gnPhysicalDevice* gnGetPhysicalDevicesFn(gnInstanceHandle instance, uint32_t* de
return devicesList;
}
gnBool gnQueueCanPresentToSurfaceFn(const gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurface windowSurface) {
gnBool metalCanQueuePresentToSurface(const gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurface windowSurface) {
return gnTrue; // I belive that a window should always be able to present to a surface in metal
}

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@@ -1,7 +1,11 @@
#pragma once
#include <Metal/MTLRenderPipeline.h>
#include <AppKit/AppKit.h>
#include "core/src/instance/gryphn_instance.h"
typedef struct gnPlatformInstance_t {
NSView* metalContentView;
} gnPlatformInstance;
gnReturnCode createMetalInstance(gnInstanceHandle instance, gnInstanceInfo instanceInfo);
void destroyMetalInstance(gnInstance instance);

View File

@@ -1,14 +1,10 @@
#include <gryphn/gryphn.h>
#include <gryphn/gryphn_utils.h>
#include "metal_instance.h"
// #include "bridge/metal_bridge.h"
gnReturnCode gnCreateInstanceFn(gnInstanceHandle instance, gnInstanceInfo instanceInfo) {
// metal instances are kinda useless
gnReturnCode createMetalInstance(gnInstanceHandle instance, gnInstanceInfo instanceInfo) {
if (instance->instance == NULL) instance->instance = malloc(sizeof(gnPlatformInstance));
return GN_SUCCESS;
}
void gnDestroyInstanceFn(gnInstanceHandle instance) {
void destroyMetalInstance(gnInstance instance) {
free(instance->instance);
}

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@@ -9,3 +9,7 @@ typedef struct gnPlatformWindowSurface_t {
MTLPixelFormat mtlGryphnFormatToVulkanFormat(gnImageFormat format);
CGColorSpaceRef mtlGryphnColorSpaceToVulkanColorSpace(gnColorSpace colorSpace);
gnReturnCode createMetalSurface(gnWindowSurface windowSurface, gnInstanceHandle instance, gnMacOSWindowSurfaceInfo createInfo);
gnSurfaceDetails getMetalSurfaceDetails(gnWindowSurface windowSurface, gnPhysicalDevice device);
void destroyMetalWindowSurface(gnWindowSurface windowSurface);

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@@ -8,17 +8,17 @@
#import <Metal/Metal.h>
#import <CoreGraphics/CoreGraphics.h>
gnReturnCode gnCreateMacOSWindowSurfaceFn(struct gnWindowSurface_t* windowSurface, gnInstanceHandle instance, gnMacOSWindowSurfaceInfo createInfo) {
gnReturnCode createMetalSurface(gnWindowSurface windowSurface, gnInstanceHandle instance, gnMacOSWindowSurfaceInfo createInfo) {
windowSurface->windowSurface = malloc(sizeof(gnPlatformWindowSurface));
windowSurface->windowSurface->layer = createInfo.layer;
return GN_SUCCESS;
}
void gnDestroyWindowSurfaceFn(struct gnWindowSurface_t *windowSurface) {
void destroyMetalWindowSurface(gnWindowSurface windowSurface) {
free(windowSurface->windowSurface);
}
gnSurfaceDetails gnGetSurfaceDetailsFn(
gnSurfaceDetails getMetalSurfaceDetails(
gnWindowSurface windowSurface, gnPhysicalDevice device
) {
gnSurfaceDetails surfaceDetails;

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@@ -73,7 +73,13 @@ void checkDestroyOutputDevice(gnOutputDeviceHandle device) {
gnReturnCode checkCreateSurfaceMacOS(gnWindowSurfaceHandle windowSurface, gnInstanceHandle instance, gnMacOSWindowSurfaceInfo createInfo) {
loaderLayer* nextLayer = loaderGetNextLayer(instance);
if (nextLayer->instanceFunctions._gnCreateMacOSWindowSurface == NULL) { return GN_FAILED_TO_LOAD_FUNCTION; }
if (nextLayer->instanceFunctions._gnCreateMacOSWindowSurface == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load create window surface function")
});
resetLayer(instance);
return GN_FAILED_TO_LOAD_FUNCTION;
}
return nextLayer->instanceFunctions._gnCreateMacOSWindowSurface(windowSurface, instance, createInfo);
}