a lot of loader cleanup
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@@ -2,8 +2,8 @@
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#include "core/src/instance/gryphn_instance.h"
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#include <core/src/window_surface/gryphn_surface_create_functions.h>
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gnReturnCode checkCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo* info, PFN_gnCreateInstance_layer* next);
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void checkDestroyInstance(gnInstanceHandle instance, PFN_gnDestroyInstance_layer* next);
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gnReturnCode checkCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo* info, gryphnInstanceFunctionLayers* next);
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void checkDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next);
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gnPhysicalDevice* checkGetPhysicalDevices(gnInstanceHandle instance, uint32_t* count);
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gnBool checkCanDevicePresent(gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface);
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