fix some jazz
This commit is contained in:
@@ -3,3 +3,4 @@
|
||||
#include <core/uniforms/gryphn_uniform_layout.h>
|
||||
|
||||
VkDescriptorSetLayout* vkGryphnCreateSetLayouts(const gnUniformLayout* layout, uint32_t* setCount, VkDevice device);
|
||||
VkDescriptorType vkGryphnUniformType(gnUniformType type);
|
||||
|
@@ -5,42 +5,50 @@
|
||||
|
||||
gnReturnCode gnCreateUniformPoolFn(gnUniformPool pool, gnDeviceHandle device) {
|
||||
pool->uniformPool = malloc(sizeof(struct gnPlatformUniformPool_t));
|
||||
pool->uniformPool->poolCount = pool->uniformPool->maxPoolCount = 1;
|
||||
pool->uniformPool->pools = malloc(sizeof(VkDescriptorPool) * pool->uniformPool->maxPoolCount);
|
||||
pool->uniformPool->poolCount = 0;
|
||||
pool->uniformPool->maxPoolCount = 1;
|
||||
pool->uniformPool->pools = malloc(sizeof(vkGryphnUniformPool) * pool->uniformPool->maxPoolCount);
|
||||
return GN_SUCCESS;
|
||||
}
|
||||
|
||||
gnUniform* gnUniformPoolAllocateUniformsFn(gnUniformPool pool, const gnUniformLayout layout) {
|
||||
uint32_t setCount;
|
||||
VkDescriptorSetLayout* layouts = vkGryphnCreateSetLayouts(&layout, &setCount, pool->device->outputDevice->device);
|
||||
if (pool->uniformPool->poolCount >= pool->uniformPool->maxPoolCount) {
|
||||
pool->uniformPool->maxPoolCount *= 2;
|
||||
pool->uniformPool->pools = realloc(pool->uniformPool->pools, sizeof(vkGryphnUniformPool) * pool->uniformPool->maxPoolCount);
|
||||
}
|
||||
|
||||
pool->uniformPool->pools[pool->uniformPool->poolCount].layouts = vkGryphnCreateSetLayouts(&layout, &pool->uniformPool->pools[pool->uniformPool->poolCount].layoutCount, pool->device->outputDevice->device);
|
||||
VkDescriptorPoolSize* sizes = malloc(sizeof(VkDescriptorPoolSize) * layout.uniformBindingCount);
|
||||
|
||||
gnUniform* uniforms = malloc(sizeof(gnUniform) * setCount);
|
||||
gnUniform* uniforms = malloc(sizeof(gnUniform) * pool->uniformPool->pools[pool->uniformPool->poolCount].layoutCount);
|
||||
for (int i = 0; i < layout.uniformBindingCount; i++) {
|
||||
|
||||
sizes[i].type = vkGryphnUniformType(layout.uniformBindings[i].type);
|
||||
sizes[i].descriptorCount = 1;
|
||||
}
|
||||
|
||||
VkDescriptorPoolCreateInfo poolInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.poolSizeCount = layout.uniformBindingCount,
|
||||
.maxSets = layout.uniformBindingCount,
|
||||
.pPoolSizes = sizes,
|
||||
.maxSets = layout.uniformBindingCount,
|
||||
};
|
||||
|
||||
if (pool->uniformPool->poolCount >= pool->uniformPool->maxPoolCount) {
|
||||
pool->uniformPool->maxPoolCount *= 2;
|
||||
pool->uniformPool->pools = realloc(pool->uniformPool->pools, sizeof(VkDescriptorPool) * pool->uniformPool->maxPoolCount);
|
||||
}
|
||||
|
||||
if (vkCreateDescriptorPool(
|
||||
pool->device->outputDevice->device, &poolInfo, NULL,
|
||||
&pool->uniformPool->pools[pool->uniformPool->poolCount]
|
||||
&pool->uniformPool->pools[pool->uniformPool->poolCount].pool
|
||||
) != VK_SUCCESS)
|
||||
return NULL;
|
||||
pool->uniformPool->poolCount++;
|
||||
|
||||
|
||||
free(layouts);
|
||||
free(sizes);
|
||||
return uniforms;
|
||||
}
|
||||
|
||||
void gnDestroyUniformPoolFn(gnUniformPool pool) {
|
||||
for (int i = 0; i < pool->uniformPool->poolCount; i++) {
|
||||
for (int k = 0; k < pool->uniformPool->pools[i].layoutCount; k++)
|
||||
vkDestroyDescriptorSetLayout(pool->device->outputDevice->device, pool->uniformPool->pools[i].layouts[k], NULL);
|
||||
vkDestroyDescriptorPool(pool->device->outputDevice->device, pool->uniformPool->pools[i].pool, NULL);
|
||||
}
|
||||
free(pool->uniformPool);
|
||||
}
|
||||
|
@@ -1,9 +1,14 @@
|
||||
#pragma once
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <core/uniforms/gryphn_uniform_pool.h>
|
||||
#include "core/uniforms/gryphn_uniform_layout.h"
|
||||
|
||||
typedef struct vkGryphnUniformPool {
|
||||
VkDescriptorPool pool;
|
||||
uint32_t layoutCount;
|
||||
VkDescriptorSetLayout* layouts;
|
||||
} vkGryphnUniformPool;
|
||||
|
||||
struct gnPlatformUniformPool_t {
|
||||
uint32_t poolCount, maxPoolCount;
|
||||
VkDescriptorPool* pools;
|
||||
vkGryphnUniformPool* pools;
|
||||
};
|
||||
|
Reference in New Issue
Block a user