got bored and kinda rewrote GN_DEBUGGER_LAYER_FUNCTIONS
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@@ -40,7 +40,7 @@ gnInstanceFunctions loadFunctionLoaderInstanceFunctions() {
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gnDeviceFunctions loadFunctionLoaderDeviceFunctions() {
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return (gnDeviceFunctions){
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._gnCreatePresentationQueue = checkCreatePresentationQueue,
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._gnPresentationQueueGetImageAsync = checkPresentationQueueGetImageAsync,
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// ._gnPresentationQueueGetImageAsync = checkPresentationQueueGetImageAsync,
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._gnPresentationQueueGetImage = checkPresentationQueueGetImage,
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._gnDestroyPresentationQueue = checkDestroyPresentationQueue,
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@@ -59,8 +59,8 @@ gnDeviceFunctions loadFunctionLoaderDeviceFunctions() {
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._gnCreateCommandPool = checkCreateCommandPool,
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._gnDestroyCommandPool = checkDestroyCommandPool,
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._gnCreateSemaphore = checkCreateSemaphore,
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._gnDestroySemaphore = checkDestroySemaphore,
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// ._gnCreateSemaphore = checkCreateSemaphore,
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// ._gnDestroySemaphore = checkDestroySemaphore,
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._gnCreateBuffer = checkCreateBuffer,
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._gnBufferData = checkBufferData,
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@@ -80,10 +80,10 @@ gnDeviceFunctions loadFunctionLoaderDeviceFunctions() {
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._gnTextureData = checkTextureData,
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._gnDestroyTexture = checkDestroyTexture,
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._gnCreateFence = checkCreateFence,
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._gnWaitForFence = checkWaitForFence,
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._gnResetFence = checkResetFence,
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._gnDestroyFence = checkDestroyFence,
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// ._gnCreateFence = checkCreateFence,
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// ._gnWaitForFence = checkWaitForFence,
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// ._gnResetFence = checkResetFence,
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// ._gnDestroyFence = checkDestroyFence,
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._gnSubmit = checkSubmit,
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._gnPresent = checkPresent,
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