got bored and kinda rewrote GN_DEBUGGER_LAYER_FUNCTIONS
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@@ -18,7 +18,7 @@
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gnDeviceFunctions loadVulkanDeviceFunctions() {
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return (gnDeviceFunctions){
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._gnCreatePresentationQueue = createPresentationQueue,
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._gnPresentationQueueGetImageAsync = getPresentQueueImageAsync,
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// ._gnPresentationQueueGetImageAsync = getPresentQueueImageAsync,
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._gnDestroyPresentationQueue = destroyPresentationQueue,
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._gnCreateShaderModule = createShaderModule,
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@@ -36,8 +36,8 @@ gnDeviceFunctions loadVulkanDeviceFunctions() {
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._gnCreateCommandPool = createCommandPool,
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._gnDestroyCommandPool = destroyCommandPool,
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._gnCreateSemaphore = createSemaphore,
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._gnDestroySemaphore = destroySemaphore,
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// ._gnCreateSemaphore = createSemaphore,
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// ._gnDestroySemaphore = destroySemaphore,
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._gnCreateBuffer = createBuffer,
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._gnBufferData = bufferData,
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@@ -57,10 +57,10 @@ gnDeviceFunctions loadVulkanDeviceFunctions() {
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._gnTextureData = textureData,
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._gnDestroyTexture = destroyTexture,
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._gnCreateFence = createFence,
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._gnWaitForFence = waitForFence,
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._gnResetFence = resetFence,
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._gnDestroyFence = destroyFence,
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// ._gnCreateFence = createFence,
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// ._gnWaitForFence = waitForFence,
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// ._gnResetFence = resetFence,
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// ._gnDestroyFence = destroyFence,
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._gnSubmit = submit,
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._gnPresent = present,
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