update gryphn to use GN_FALSE + GN_TRUE
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@@ -178,7 +178,7 @@ gnReturnCode createTexture(gnTexture texture, gnDevice device, const gnTextureIn
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VkMemoryRequirements memRequirements;
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vkGetImageMemoryRequirements(device->outputDevice->device, texture->texture->image.image, &memRequirements);
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gnBool foundMemory = gnFalse;
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gnBool foundMemory = GN_FALSE;
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VkMemoryAllocateInfo allocInfo = {
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.allocationSize = memRequirements.size,
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@@ -191,7 +191,7 @@ gnReturnCode createTexture(gnTexture texture, gnDevice device, const gnTextureIn
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vkBindImageMemory(device->outputDevice->device, texture->texture->image.image, texture->texture->image.memory, 0);
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texture->texture->beenWrittenToo = gnFalse;
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texture->texture->beenWrittenToo = GN_FALSE;
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VkImageViewCreateInfo viewInfo = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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@@ -255,7 +255,7 @@ void textureData(gnTextureHandle texture, void* pixelData) {
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VkCopyBufferToImage(texture->texture->buffer, texture->texture->image, texture->info.extent, texture->device);
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VkTransitionImageLayout(texture->device, texture->texture->image.image, texture->info.format, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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texture->texture->beenWrittenToo = gnTrue;
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texture->texture->beenWrittenToo = GN_TRUE;
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}
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void gnDestroyVulkanImage(VkGryphnImage* image, VkDevice device) {
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