finish function validator
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@@ -1,6 +1,7 @@
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#include "function_loader.h"
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#include "instance_functions.h"
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#include "device_functions.h"
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#include "command_functions.h"
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gnInstanceFunctions loadFunctionLoaderInstanceFunctions() {
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return (gnInstanceFunctions){
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@@ -89,6 +90,21 @@ gnDeviceFunctions loadFunctionLoaderDeviceFunctions() {
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}
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gnCommandFunctions loadFunctionLoaderCommandFunctions() {
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return (gnCommandFunctions){
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NULL
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._gnCommandPoolAllocateCommandBuffers = checkCommandPoolAllocateCommandBuffers,
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._gnBeginCommandBuffer = checkBeginCommandBuffer,
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._gnResetCommandBuffer = checkResetCommandBuffer,
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._gnEndCommandBuffer = checkEndCommandBuffer,
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._gnCommandBeginRenderPass = checkCommandBeginRenderPass,
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._gnCommandEndRenderPass = checkCommandEndRenderPass,
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._gnCommandBindGraphicsPipeline = checkCommandBindGraphicsPipeline,
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._gnCommandSetViewport = checkCommandSetViewport,
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._gnCommandSetScissor = checkCommandSetScissor,
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._gnCommandBindUniform = checkCommandBindUniform,
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._gnCommandPushConstant = checkCommandPushConstant,
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._gnCommandBindBuffer = checkCommandBindBuffer,
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._gnCommandDraw = checkCommandDraw,
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._gnCommandDrawIndexed = checkCommandDrawIndexed,
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};
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}
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