OpenGL presentaion queue *****
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projects/apis/opengl/src/textures/opengl_texture.h
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7
projects/apis/opengl/src/textures/opengl_texture.h
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#pragma once
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#include <glad/glad.h>
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#include "textures/gryphn_texture.h"
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typedef struct gnPlatformTexture_t {
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GLuint id;
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} gnPlatformTexture;
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