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Gryphn-Utils/utils/math/gryphn_vec2.h
Gregory Wells 954037b4ea some utils jazz
2025-06-15 18:51:30 -04:00

80 lines
1.9 KiB
C

#pragma once
#include "stdint.h"
typedef struct gnVec2 {
union {
struct { float a, b; };
struct { float x, y; };
};
#ifdef GN_UTILS_CPP
gnVec2(float x, float y) { this->x = x; this->y = y; }
gnVec2(float s) { this->x = s; this->y = s; }
gnVec2() {};
gnVec2 operator-(const gnVec2& other) {
gnVec2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnVec2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnVec2;
static inline const gnVec2 gnVec2Subtract(gnVec2 a, gnVec2 b) { return (gnVec2){ a.x - b.x, a.y - b.y }; }
typedef gnVec2 gnFVec2;
typedef gnVec2 gnFloat2;
typedef struct gnUInt2 {
union {
struct { uint32_t a, b; };
struct { uint32_t x, y; };
};
#ifdef GN_UTILS_CPP
gnUInt2(uint32_t x, uint32_t y) { this->x = x; this->y = y; }
gnUInt2(uint32_t s) { this->x = s; this->y = s; }
gnUInt2() {};
gnUInt2 operator-(const gnUInt2& other) {
gnUInt2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnUInt2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnUInt2;
typedef struct gnInt2 {
union {
struct { int a, b; };
struct { int x, y; };
};
#ifdef GN_UTILS_CPP
gnInt2(int x, int y) { this->x = x; this->y = y; }
gnInt2(int s) { this->x = s; this->y = s; }
gnInt2() {};
gnInt2 operator-(const gnInt2& other) {
gnInt2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnInt2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnInt2;