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Gryphn-Utils/utils/math/gryphn_mat4.h
2025-08-03 15:49:57 -04:00

18 lines
588 B
C

#pragma once
#include "gryphn_vec3.h"
typedef struct gnMat4x4 {
float mat[4][4];
} gnMat4x4;
typedef gnMat4x4 gnMat4;
gnMat4x4 gnIdentity(void);
gnMat4x4 gnOrthographic(float left, float right, float top, float bottom, float near, float far);
gnMat4x4 gnProjection(float fov, float aspect, float near, float far);
gnMat4x4 gnTranslate(gnVec3 translation);
gnMat4x4 gnRotate(gnVec3 axis, float rotation);
gnMat4x4 gnScale(gnVec3 amount);
gnMat4x4 gnLookAt(gnVec3 eye, gnVec3 center, gnVec3 up);
gnMat4x4 gnMultiply(gnMat4 a, gnMat4 b);
gnVec3 gnMat4MultiplyVec3(gnMat4 m, gnVec3 v);