utils stuff
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@@ -13,6 +13,7 @@
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#include "utils/gryphn_color.h"
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#include "utils/gryphn_color_format.h"
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#include "utils/gryphn_image_format.h"
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#include "utils/lists/gryphn_array_list.h"
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typedef uint32_t gnUInt;
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typedef char gnByte;
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@@ -15,6 +15,7 @@ typedef enum gnReturnCode_t {
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GN_NO_SUPPORTED_PRESENT_MODES,
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GN_UNKNOWN_IMAGE_FORMAT,
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GN_FAILED_TO_CREATE_PRESENTATION_QUEUE,
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GN_WINDOW_IN_USE,
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GN_UNSUPPORTED_IMAGE_COUNT,
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GN_FAILED_TO_CREATE_IMAGE_VIEW,
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GN_FAILED_TO_CREATE_SHADER_MODULE,
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@@ -38,7 +39,8 @@ typedef enum gnReturnCode_t {
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GN_SUBOPTIMAL_PRESENTATION_QUEUE,
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GN_FAILED_TO_CREATE_BUFFER,
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GN_FAILED_TO_ALLOCATE_MEMORY,
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GN_FAILED_TO_CREATE_IMAGE
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GN_FAILED_TO_CREATE_IMAGE,
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GN_FAILED_TO_CREATE_SAMPLER
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} gnReturnCode;
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typedef gnReturnCode gnErrorCode;
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@@ -58,6 +60,7 @@ static const char* gnErrorCodeToCString(enum gnReturnCode_t returnCode) {
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case GN_NO_SUPPORTED_PRESENT_MODES: return "GN_NO_SUPPORTED_PRESENT_MODES";
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case GN_UNKNOWN_IMAGE_FORMAT: return "GN_UNKNOWN_IMAGE_FORMAT";
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case GN_FAILED_TO_CREATE_PRESENTATION_QUEUE: return "GN_FAILED_TO_CREATE_PRESENTATION_QUEUE";
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case GN_WINDOW_IN_USE: return "GN_WINDOW_IN_USE";
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case GN_UNSUPPORTED_IMAGE_COUNT: return "GN_UNSUPPORTED_IMAGE_COUNT";
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case GN_FAILED_TO_CREATE_IMAGE_VIEW: return "GN_FAILED_TO_CREATE_IMAGE_VIEW";
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case GN_FAILED_TO_CREATE_SHADER_MODULE: return "GN_FAILED_TO_CREATE_SHADER_MODULE";
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@@ -82,5 +85,6 @@ static const char* gnErrorCodeToCString(enum gnReturnCode_t returnCode) {
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case GN_FAILED_TO_ALLOCATE_MEMORY: return "GN_FAILED_TO_ALLOCATE_MEMORY";
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case GN_FAILED_TO_CREATE_BUFFER: return "GN_FAILED_TO_CREATE_BUFFER";
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case GN_FAILED_TO_CREATE_IMAGE: return "GN_FAILED_TO_CREATE_IMAGE";
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case GN_FAILED_TO_CREATE_SAMPLER: return "GN_FAILED_TO_CREATE_SAMPLER";
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}
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}
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@@ -2,7 +2,8 @@
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typedef enum gnImageFormat {
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GN_FORMAT_NONE,
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GN_FORMAT_BGRA8_SRGB
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GN_FORMAT_BGRA8_SRGB,
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GN_FORMAT_RGBA8_SRGB
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} gnImageFormat;
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typedef enum gnColorSpace {
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@@ -1,49 +1,30 @@
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#pragma once
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#include "stdint.h"
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#include "stdlib.h"
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typedef struct gnArrayList {
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int count;
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int maxCount;
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void* data;
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} gnArrayList;
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const int GROWTH_RATE = 2; // i heard somewhere that 1.5 is better but imma use 2 because I also heard that its better somewhere else
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inline gnArrayList gnCreateArrayList(int count) {
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gnArrayList newList;
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if (count == 0) {
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} else {
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newList.count = count;
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newList.maxCount = count;
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newList.data = malloc(sizeof(void*) * count);
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#define GN_ARRAY_LIST(type)\
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typedef struct type##ArrayList { \
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uint32_t count; \
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uint32_t maxSize; \
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type* data; \
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} type##ArrayList; \
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inline static type##ArrayList type##ArrayListCreate() { \
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type##ArrayList list;\
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list.maxSize = 2; \
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list.count = 0;\
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list.data = malloc(sizeof(type) * list.maxSize); \
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return list; \
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}\
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inline static void type##ArrayListReserve(type##ArrayList* list, int count) { \
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int newCount = count - (list->maxSize - list->count);\
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list->data = realloc(list->data, sizeof(type) * (newCount + list->maxSize)); \
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list->maxSize += newCount; \
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}\
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inline static void type##ArrayListResize(type##ArrayList* list, int count) { \
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int newCount = count - (list->maxSize - list->count);\
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list->data = realloc(list->data, sizeof(type) * (newCount + list->maxSize)); \
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list->maxSize += newCount; \
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list->count += count; \
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}
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return newList;
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}
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inline void gnArrayListResize(gnArrayList* cList, int count) {
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cList->count = count;
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while (cList->count > cList->maxCount) {
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int oldMaxCount = cList->maxCount;
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cList->maxCount *= GROWTH_RATE;
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if (cList->count == oldMaxCount) {
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cList->maxCount += 1;
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}
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}
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cList->data = realloc(cList->data, cList->maxCount);
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}
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inline void gnArrayListReserve(gnArrayList* cList, int count) {
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while (cList->count > cList->maxCount) {
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int oldMaxCount = cList->maxCount;
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cList->maxCount *= GROWTH_RATE;
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if (cList->count == oldMaxCount) {
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cList->maxCount += 1;
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}
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}
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cList->data = realloc(cList->data, cList->maxCount);
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}
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GN_ARRAY_LIST(int);
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@@ -34,16 +34,14 @@ static inline const gnMat4x4 gnOrthographic(
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static inline const gnMat4x4 gnProjection(
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float fov, float aspect, float near, float far
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) {
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float f = 1.0f / tan(fov * 0.5f);
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return (gnMat4x4){
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.mat = {
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{ 1/(aspect * tan(fov/2)), 0.0f, 0.0f, 0.0f },
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{ 0.0f, 1/tan(fov/2), 0.0f, 0.0f },
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{ 0.0f, 0.0f, -((far+near)/(far-near)), -((2*far*near)/(far-near)) },
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{ 0.0f, 0.0f, -1.0f, 1.0f }
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// { 1/(aspect * tan(fov/2)), 0.0f, 0.0f, 0.0f },
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// { 0.0f, 1/tan(fov/2), 0.0f, 0.0f },
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// { 0.0f, 0.0f, -((far+near)/(far-near)), -((2*far*near)/(far-near)) },
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// { 0.0f, 0.0f, -1.0f, 0.0f }
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{ f / aspect, 0.0f, 0.0f, 0.0f },
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{ 0.0f , f , 0.0f, 0.0f },
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{ 0.0f , 0.0f, (far + near) / (near - far), -1.0f },
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{ 0.0f , 0.0f, (2 * far * near) / (near - far), 0.0f }
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}
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};
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}
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