update vec2

This commit is contained in:
Gregory Wells
2025-08-03 14:32:56 -04:00
parent b6a25dd41b
commit 4b0875b01e
2 changed files with 9 additions and 54 deletions

8
utils/math/gryphn_vec2.c Normal file
View File

@@ -0,0 +1,8 @@
#include "gryphn_vec2.h"
gnVec2 gnVec2Subtract(gnVec2 a, gnVec2 b) {
gnVec2 ret;
ret.x = a.x - b.x;
ret.y = a.y - b.y;
return ret;
}

View File

@@ -6,52 +6,16 @@ typedef struct gnVec2 {
struct { float a, b; }; struct { float a, b; };
struct { float x, y; }; struct { float x, y; };
}; };
#ifdef GN_UTILS_CPP
gnVec2(float x, float y) { this->x = x; this->y = y; }
gnVec2(float s) { this->x = s; this->y = s; }
gnVec2() {};
gnVec2 operator-(const gnVec2& other) {
gnVec2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnVec2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnVec2; } gnVec2;
static inline const gnVec2 gnVec2Subtract(gnVec2 a, gnVec2 b) { return (gnVec2){ a.x - b.x, a.y - b.y }; }
typedef gnVec2 gnFVec2; typedef gnVec2 gnFVec2;
typedef gnVec2 gnFloat2; typedef gnVec2 gnFloat2;
gnVec2 gnVec2Subtract(gnVec2 a, gnVec2 b);
typedef struct gnUInt2 { typedef struct gnUInt2 {
union { union {
struct { uint32_t a, b; }; struct { uint32_t a, b; };
struct { uint32_t x, y; }; struct { uint32_t x, y; };
}; };
#ifdef GN_UTILS_CPP
gnUInt2(uint32_t x, uint32_t y) { this->x = x; this->y = y; }
gnUInt2(uint32_t s) { this->x = s; this->y = s; }
gnUInt2() {};
gnUInt2 operator-(const gnUInt2& other) {
gnUInt2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnUInt2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnUInt2; } gnUInt2;
typedef struct gnInt2 { typedef struct gnInt2 {
@@ -59,21 +23,4 @@ typedef struct gnInt2 {
struct { int a, b; }; struct { int a, b; };
struct { int x, y; }; struct { int x, y; };
}; };
#ifdef GN_UTILS_CPP
gnInt2(int x, int y) { this->x = x; this->y = y; }
gnInt2(int s) { this->x = s; this->y = s; }
gnInt2() {};
gnInt2 operator-(const gnInt2& other) {
gnInt2 returnGnVec2;
returnGnVec2.x = this->x - other.x;
returnGnVec2.y = this->y - other.y;
return returnGnVec2;
}
bool operator==(const gnInt2& other) const {
return this->a == other.a && this->b == other.b;
}
#endif
} gnInt2; } gnInt2;